#include "assetpopup.h"
#include "assets.h"
#include "awindowgui.h"
-#include "awindowgui.inc"
#include "awindow.h"
-#include "awindowmenu.h"
#include "bcsignals.h"
#include "bchash.h"
#include "cache.h"
#include "bccmodels.h"
+#include "clippopup.h"
#include "cursors.h"
#include "cwindowgui.h"
#include "cwindow.h"
#include "edl.h"
#include "edlsession.h"
+#include "effectlist.h"
#include "file.h"
#include "filesystem.h"
+#include "folderlistmenu.h"
#include "indexable.h"
#include "keys.h"
#include "language.h"
#include "labels.h"
-#include "labeledit.h"
+#include "labelpopup.h"
#include "localsession.h"
#include "mainmenu.h"
#include "mainsession.h"
#include<fcntl.h>
+const char *AWindowGUI::folder_names[] =
+{
+ N_("Audio Effects"),
+ N_("Video Effects"),
+ N_("Audio Transitions"),
+ N_("Video Transitions"),
+ N_("Labels"),
+ N_("Clips"),
+ N_("Media"),
+ N_("Proxy"),
+};
+
AssetVIcon::AssetVIcon(AssetPicon *picon, int w, int h, double framerate, int64_t length)
: VIcon(w, h, framerate)
return lbox->get_item_y(picon) + lbox->get_title_h();
}
+
AssetPicon::AssetPicon(MWindow *mwindow,
- AWindowGUI *gui,
- Indexable *indexable)
+ AWindowGUI *gui, Indexable *indexable)
: BC_ListBoxItem()
{
reset();
}
AssetPicon::AssetPicon(MWindow *mwindow,
- AWindowGUI *gui,
- EDL *edl)
+ AWindowGUI *gui, EDL *edl)
: BC_ListBoxItem()
{
reset();
}
AssetPicon::AssetPicon(MWindow *mwindow,
- AWindowGUI *gui,
- const char *folder)
- : BC_ListBoxItem(folder, gui->folder_icon)
+ AWindowGUI *gui, int folder, int persist)
+ : BC_ListBoxItem(_(AWindowGUI::folder_names[folder]),
+ folder>=0 && folder<AWINDOW_FOLDERS ?
+ gui->folder_icons[folder]: gui->folder_icon)
{
reset();
+ foldernum = folder;
this->mwindow = mwindow;
this->gui = gui;
+ persistent = persist;
}
AssetPicon::AssetPicon(MWindow *mwindow,
- AWindowGUI *gui,
- PluginServer *plugin)
+ AWindowGUI *gui, PluginServer *plugin)
: BC_ListBoxItem()
{
reset();
this->plugin = plugin;
}
-
AssetPicon::AssetPicon(MWindow *mwindow,
- AWindowGUI *gui,
- Label *label)
+ AWindowGUI *gui, Label *label)
: BC_ListBoxItem()
{
reset();
{
if( vicon )
gui->vicon_thread->del_vicon(vicon);
- if(indexable) indexable->remove_user();
- if(edl) edl->remove_user();
+ if( indexable ) indexable->remove_user();
+ if( edl ) edl->remove_user();
if( icon && !gui->protected_pixmap(icon) ) {
delete icon;
if( !plugin ) delete icon_vframe;
label = 0;
indexable = 0;
edl = 0;
+ foldernum = AW_NO_FOLDER;
icon = 0;
icon_vframe = 0;
vicon = 0;
FileSystem fs;
char name[BCTEXTLEN];
int pixmap_w, pixmap_h;
- const int debug = 0;
pixmap_h = 50 * BC_WindowBase::get_resources()->icon_scale;
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
- if(indexable)
- {
+ if( indexable ) {
fs.extract_name(name, indexable->path);
set_text(name);
}
- if(indexable && indexable->is_asset)
- {
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
+ if( indexable && indexable->is_asset ) {
Asset *asset = (Asset*)indexable;
- if(asset->video_data)
- {
- if(mwindow->preferences->use_thumbnails)
- {
+ if( asset->video_data ) {
+ if( mwindow->preferences->use_thumbnails ) {
gui->unlock_window();
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
File *file = mwindow->video_cache->check_out(asset,
mwindow->edl,
1);
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
- if(file)
- {
+ if( file ) {
int height = asset->height > 0 ? asset->height : 1;
pixmap_w = pixmap_h * asset->width / height;
file->set_layer(0);
file->set_video_position(0, 0);
- if(gui->temp_picon &&
+ if( gui->temp_picon &&
(gui->temp_picon->get_w() != asset->width ||
- gui->temp_picon->get_h() != asset->height))
- {
+ gui->temp_picon->get_h() != asset->height) ) {
delete gui->temp_picon;
gui->temp_picon = 0;
}
- if(!gui->temp_picon)
- {
+ if( !gui->temp_picon ) {
gui->temp_picon = new VFrame(0, -1,
asset->width, asset->height,
BC_RGB888, -1);
}
-
+ { char string[BCTEXTLEN];
+ sprintf(string, _("Reading %s"), name);
+ mwindow->gui->lock_window("AssetPicon::create_objects");
+ mwindow->gui->show_message(string);
+ mwindow->gui->unlock_window(); }
file->read_frame(gui->temp_picon);
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
mwindow->video_cache->check_in(asset);
gui->lock_window("AssetPicon::create_objects 1");
icon = new BC_Pixmap(gui, pixmap_w, pixmap_h);
icon->draw_vframe(gui->temp_picon,
0, 0, pixmap_w, pixmap_h, 0, 0);
-//printf("%d %d\n", gui->temp_picon->get_w(), gui->temp_picon->get_h());
icon_vframe = new VFrame(0,
-1, pixmap_w, pixmap_h, BC_RGB888, -1);
icon_vframe->transfer_from(gui->temp_picon);
+ if( asset->awindow_folder == AW_MEDIA_FOLDER ) {
// vicon images
- double framerate = asset->get_frame_rate();
- if( !framerate ) framerate = VICON_RATE;
- int64_t frames = asset->get_video_frames();
- double secs = frames / framerate;
- if( secs > 5 ) secs = 5;
- int64_t length = secs * gui->vicon_thread->refresh_rate;
- vicon = new AssetVIcon(this, pixmap_w, pixmap_h, framerate, length);
- gui->vicon_thread->add_vicon(vicon);
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
+ double framerate = asset->get_frame_rate();
+ if( !framerate ) framerate = VICON_RATE;
+ int64_t frames = asset->get_video_frames();
+ double secs = frames / framerate;
+ if( secs > 5 ) secs = 5;
+ int64_t length = secs * gui->vicon_thread->refresh_rate;
+ vicon = new AssetVIcon(this, pixmap_w, pixmap_h, framerate, length);
+ gui->vicon_thread->add_vicon(vicon);
+ }
}
- else
- {
+ else {
gui->lock_window("AssetPicon::create_objects 2");
icon = gui->video_icon;
icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_FILM];
}
}
- else
- {
+ else {
icon = gui->video_icon;
icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_FILM];
}
}
else
- if(asset->audio_data)
- {
+ if( asset->audio_data ) {
icon = gui->audio_icon;
icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_SOUND];
}
-//printf("AssetPicon::create_objects 2\n");
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
}
else
- if(indexable && !indexable->is_asset)
- {
+ if( indexable && !indexable->is_asset ) {
icon = gui->video_icon;
icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_FILM];
}
else
- if(edl)
- {
-//printf("AssetPicon::create_objects 4 %s\n", edl->local_session->clip_title);
+ if( edl ) {
set_text(strcpy(name, edl->local_session->clip_title));
icon = gui->clip_icon;
icon_vframe = mwindow->theme->get_image("clip_icon");
}
else
- if(plugin)
- {
- strcpy(name, _(plugin->title));
+ if( plugin ) {
+ strcpy(name, plugin->title);
set_text(name);
icon_vframe = plugin->get_picon();
if( icon_vframe )
}
}
else
- if(label) {
+ if( label ) {
Units::totext(name,
label->position,
mwindow->edl->session->time_format,
mwindow->edl->session->frame_rate,
mwindow->edl->session->frames_per_foot);
set_text(name);
- icon = gui->file_icon;
- icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_UNKNOWN];
+ icon = gui->label_icon;
+ icon_vframe = BC_WindowBase::get_resources()->type_to_icon[ICON_LABEL];
set_icon(icon);
set_icon_vframe(icon_vframe);
}
}
set_icon(icon);
set_icon_vframe(icon_vframe);
-
- if(debug) printf("AssetPicon::create_objects %d\n", __LINE__);
}
-
-
-
-
-
AWindowGUI::AWindowGUI(MWindow *mwindow, AWindow *awindow)
: BC_Window(_(PROGRAM_NAME ": Resources"),
mwindow->session->awindow_x, mwindow->session->awindow_y,
mwindow->session->awindow_w, mwindow->session->awindow_h,
100, 100, 1, 1, 1)
{
-// printf("AWindowGUI::AWindowGUI %d %d %d %d\n",
-// mwindow->session->awindow_x,
-// mwindow->session->awindow_y,
-// mwindow->session->awindow_w,
-// mwindow->session->awindow_h);
this->mwindow = mwindow;
this->awindow = awindow;
file_icon = 0;
video_icon = 0;
folder_icon = 0;
clip_icon = 0;
+ label_icon = 0;
atransition_icon = 0; atransition_vframe = 0;
vtransition_icon = 0; vtransition_vframe = 0;
aeffect_icon = 0; aeffect_vframe = 0;
plugin_visibility = ((uint64_t)1<<(8*sizeof(uint64_t)-1))-1;
newfolder_thread = 0;
asset_menu = 0;
+ effectlist_menu = 0;
assetlist_menu = 0;
+ cliplist_menu = 0;
+ labellist_menu = 0;
folderlist_menu = 0;
temp_picon = 0;
allow_iconlisting = 1;
remove_plugin = 0;
vicon_thread = 0;
vicon_drawing = 1;
+ displayed_folder = AW_NO_FOLDER;
}
AWindowGUI::~AWindowGUI()
delete video_icon;
delete folder_icon;
delete clip_icon;
+ delete label_icon;
delete atransition_icon;
delete vtransition_icon;
delete aeffect_icon;
+ delete veffect_icon;
delete ladspa_icon;
- delete ladspa_vframe;
delete ff_aud_icon;
- delete ff_aud_vframe;
delete ff_vid_icon;
- delete ff_vid_vframe;
- delete veffect_icon;
delete newfolder_thread;
delete asset_menu;
+ delete clip_menu;
delete label_menu;
+ delete effectlist_menu;
delete assetlist_menu;
+ delete cliplist_menu;
+ delete labellist_menu;
delete folderlist_menu;
- if(temp_picon) delete temp_picon;
+ delete temp_picon;
delete remove_plugin;
}
icon == audio_icon ||
icon == video_icon ||
icon == clip_icon ||
+ icon == label_icon ||
icon == vtransition_icon ||
icon == atransition_icon ||
icon == veffect_icon ||
icon == aeffect_icon ||
icon == ladspa_icon ||
icon == ff_aud_icon ||
- icon == ff_vid_icon;
+ icon == ff_vid_icon ||
+ icon == aeffect_folder_icon ||
+ icon == veffect_folder_icon ||
+ icon == atransition_folder_icon ||
+ icon == vtransition_folder_icon ||
+ icon == label_folder_icon ||
+ icon == clip_folder_icon ||
+ icon == media_folder_icon ||
+ icon == proxy_folder_icon;
}
-void AWindowGUI::create_objects()
+VFrame *AWindowGUI::get_picon(const char *name, const char *plugin_icons)
+{
+ char png_path[BCTEXTLEN];
+ char *pp = png_path, *ep = pp + sizeof(png_path)-1;
+ snprintf(pp, ep-pp, "%s/picon_%s/%s.png",
+ File::get_plugin_path(), plugin_icons, name);
+ return VFramePng::vframe_png(png_path,0,0);
+}
+
+VFrame *AWindowGUI::get_picon(const char *name)
{
- AssetPicon *picon;
+ VFrame *vframe = get_picon(name, mwindow->preferences->plugin_icons);
+ if( !vframe ) vframe = get_picon(name, DEFAULT_PICON);
+ return vframe;
+}
+
+void AWindowGUI::resource_icon(VFrame *&vfrm, BC_Pixmap *&icon, const char *fn, int idx)
+{
+ vfrm = get_picon(fn);
+ if( !vfrm ) vfrm = BC_WindowBase::get_resources()->type_to_icon[idx];
+ icon = new BC_Pixmap(this, vfrm, PIXMAP_ALPHA);
+}
+void AWindowGUI::theme_icon(VFrame *&vfrm, BC_Pixmap *&icon, const char *fn)
+{
+ vfrm = get_picon(fn);
+ if( !vfrm ) vfrm = mwindow->theme->get_image(fn);
+ icon = new BC_Pixmap(this, vfrm, PIXMAP_ALPHA);
+}
+void AWindowGUI::plugin_icon(VFrame *&vfrm, BC_Pixmap *&icon, const char *fn, unsigned char *png)
+{
+ vfrm = get_picon(fn);
+ if( !vfrm ) vfrm = new VFramePng(png);
+ icon = new BC_Pixmap(this, vfrm, PIXMAP_ALPHA);
+}
+void AWindowGUI::create_objects()
+{
lock_window("AWindowGUI::create_objects");
-SET_TRACE
-//printf("AWindowGUI::create_objects 1\n");
asset_titles[0] = _("Title");
asset_titles[1] = _("Comments");
-SET_TRACE
-
set_icon(mwindow->theme->get_image("awindow_icon"));
- file_icon = new BC_Pixmap(this,
- BC_WindowBase::get_resources()->type_to_icon[ICON_UNKNOWN],
- PIXMAP_ALPHA);
-
- folder_icon = new BC_Pixmap(this,
- BC_WindowBase::get_resources()->type_to_icon[ICON_FOLDER],
- PIXMAP_ALPHA);
-
- audio_icon = new BC_Pixmap(this,
- BC_WindowBase::get_resources()->type_to_icon[ICON_SOUND],
- PIXMAP_ALPHA);
-
- video_icon = new BC_Pixmap(this,
- BC_WindowBase::get_resources()->type_to_icon[ICON_FILM],
- PIXMAP_ALPHA);
-
-SET_TRACE
-
- clip_vframe = mwindow->theme->get_image("clip_icon");
- clip_icon = new BC_Pixmap(this, clip_vframe, PIXMAP_ALPHA);
- atransition_vframe = mwindow->theme->get_image("atransition_icon");
- atransition_icon = new BC_Pixmap(this, atransition_vframe, PIXMAP_ALPHA);
- vtransition_vframe = mwindow->theme->get_image("vtransition_icon");
- vtransition_icon = new BC_Pixmap(this, vtransition_vframe, PIXMAP_ALPHA);
- aeffect_vframe = mwindow->theme->get_image("aeffect_icon");
- aeffect_icon = new BC_Pixmap(this, aeffect_vframe, PIXMAP_ALPHA);
- ladspa_vframe = new VFramePng(lad_picon_png);
- ladspa_icon = new BC_Pixmap(this, ladspa_vframe, PIXMAP_ALPHA);
- ff_aud_vframe = new VFramePng(ff_audio_png);
- ff_aud_icon = new BC_Pixmap(this, ff_aud_vframe, PIXMAP_ALPHA);
- ff_vid_vframe = new VFramePng(ff_video_png);
- ff_vid_icon = new BC_Pixmap(this, ff_vid_vframe, PIXMAP_ALPHA);
- veffect_vframe = mwindow->theme->get_image("veffect_icon");
- veffect_icon = new BC_Pixmap(this, veffect_vframe, PIXMAP_ALPHA);
-
-SET_TRACE
+
+ resource_icon(file_vframe, file_icon, "film_icon", ICON_UNKNOWN);
+ resource_icon(folder_vframe, folder_icon, "folder_icon", ICON_FOLDER);
+ resource_icon(audio_vframe, audio_icon, "audio_icon", ICON_SOUND);
+ resource_icon(video_vframe, video_icon, "video_icon", ICON_FILM);
+ resource_icon(label_vframe, label_icon, "label_icon", ICON_LABEL);
+
+ theme_icon(aeffect_folder_vframe, aeffect_folder_icon, "aeffect_folder");
+ theme_icon(atransition_folder_vframe, atransition_folder_icon, "atransition_folder");
+ theme_icon(clip_folder_vframe, clip_folder_icon, "clip_folder");
+ theme_icon(label_folder_vframe, label_folder_icon, "label_folder");
+ theme_icon(media_folder_vframe, media_folder_icon, "media_folder");
+ theme_icon(proxy_folder_vframe, proxy_folder_icon, "proxy_folder");
+ theme_icon(veffect_folder_vframe, veffect_folder_icon, "veffect_folder");
+ theme_icon(vtransition_folder_vframe, vtransition_folder_icon, "vtransition_folder");
+
+ folder_icons[AW_AEFFECT_FOLDER] = aeffect_folder_icon;
+ folder_icons[AW_VEFFECT_FOLDER] = veffect_folder_icon;
+ folder_icons[AW_ATRANSITION_FOLDER] = atransition_folder_icon;
+ folder_icons[AW_VTRANSITION_FOLDER] = vtransition_folder_icon;
+ folder_icons[AW_LABEL_FOLDER] = label_folder_icon;
+ folder_icons[AW_CLIP_FOLDER] = clip_folder_icon;
+ folder_icons[AW_MEDIA_FOLDER] = media_folder_icon;
+ folder_icons[AW_PROXY_FOLDER] = proxy_folder_icon;
+
+ theme_icon(clip_vframe, clip_icon, "clip_icon");
+ theme_icon(atransition_vframe, atransition_icon, "atransition_icon");
+ theme_icon(vtransition_vframe, vtransition_icon, "vtransition_icon");
+ theme_icon(aeffect_vframe, aeffect_icon, "aeffect_icon");
+ theme_icon(veffect_vframe, veffect_icon, "veffect_icon");
+
+ plugin_icon(ladspa_vframe, ladspa_icon, "lad_picon", lad_picon_png);
+ plugin_icon(ff_aud_vframe, ff_aud_icon, "ff_audio", ff_audio_png);
+ plugin_icon(ff_vid_vframe, ff_vid_icon, "ff_video", ff_video_png);
// Mandatory folders
- folders.append(picon = new AssetPicon(mwindow, this, AEFFECT_FOLDER));
- picon->persistent = 1;
- folders.append(picon = new AssetPicon(mwindow, this, VEFFECT_FOLDER));
- picon->persistent = 1;
- folders.append(picon = new AssetPicon(mwindow, this, ATRANSITION_FOLDER));
- picon->persistent = 1;
- folders.append(picon = new AssetPicon(mwindow, this, VTRANSITION_FOLDER));
- picon->persistent = 1;
- folders.append(picon = new AssetPicon(mwindow, this, LABEL_FOLDER));
- picon->persistent = 1;
- folders.append(picon = new AssetPicon(mwindow, this, CLIP_FOLDER));
- picon->persistent = 1;
- folders.append(picon = new AssetPicon(mwindow, this, MEDIA_FOLDER));
- picon->persistent = 1;
+ folders.append(new AssetPicon(mwindow, this, AW_AEFFECT_FOLDER, 1));
+ folders.append(new AssetPicon(mwindow, this, AW_VEFFECT_FOLDER, 1));
+ folders.append(new AssetPicon(mwindow, this, AW_ATRANSITION_FOLDER, 1));
+ folders.append(new AssetPicon(mwindow, this, AW_VTRANSITION_FOLDER, 1));
+ folders.append(new AssetPicon(mwindow, this, AW_LABEL_FOLDER, 1));
+ folders.append(new AssetPicon(mwindow, this, AW_CLIP_FOLDER, 1));
+ folders.append(new AssetPicon(mwindow, this, AW_PROXY_FOLDER, 1));
+ folders.append(new AssetPicon(mwindow, this, AW_MEDIA_FOLDER, 1));
create_label_folder();
-SET_TRACE
mwindow->theme->get_awindow_sizes(this);
load_defaults(mwindow->defaults);
-SET_TRACE
add_subwindow(asset_list = new AWindowAssets(mwindow,
this,
mwindow->theme->alist_x,
vicon_thread = new VIconThread(asset_list);
vicon_thread->start();
-SET_TRACE
add_subwindow(divider = new AWindowDivider(mwindow,
this,
mwindow->theme->adivider_x,
mwindow->theme->adivider_w,
mwindow->theme->adivider_h));
-SET_TRACE
divider->set_cursor(HSEPARATE_CURSOR, 0, 0);
-SET_TRACE
int fx = mwindow->theme->afolders_x, fy = mwindow->theme->afolders_y;
int fw = mwindow->theme->afolders_w, fh = mwindow->theme->afolders_h;
VFrame **images = mwindow->theme->get_image_set("playpatch_data");
add_subwindow(add_tools = new AddTools(mwindow, this, fx, fy, _("Visibility")));
add_tools->create_objects();
fy += add_tools->get_h(); fh -= add_tools->get_h();
-SET_TRACE
add_subwindow(folder_list = new AWindowFolders(mwindow,
this, fx, fy, fw, fh));
-SET_TRACE
update_effects();
-SET_TRACE
//int x = mwindow->theme->abuttons_x;
//int y = mwindow->theme->abuttons_y;
-SET_TRACE
newfolder_thread = new NewFolderThread(mwindow, this);
add_subwindow(asset_menu = new AssetPopup(mwindow, this));
asset_menu->create_objects();
-
+ add_subwindow(clip_menu = new ClipPopup(mwindow, this));
+ clip_menu->create_objects();
add_subwindow(label_menu = new LabelPopup(mwindow, this));
label_menu->create_objects();
-SET_TRACE
-
+ add_subwindow(effectlist_menu = new EffectListMenu(mwindow, this));
+ effectlist_menu->create_objects();
add_subwindow(assetlist_menu = new AssetListMenu(mwindow, this));
-
-SET_TRACE
assetlist_menu->create_objects();
-
-SET_TRACE
+ add_subwindow(cliplist_menu = new ClipListMenu(mwindow, this));
+ cliplist_menu->create_objects();
+ add_subwindow(labellist_menu = new LabelListMenu(mwindow, this));
+ labellist_menu->create_objects();
add_subwindow(folderlist_menu = new FolderListMenu(mwindow, this));
folderlist_menu->create_objects();
-//printf("AWindowGUI::create_objects 2\n");
-SET_TRACE
create_custom_xatoms();
unlock_window();
}
void AWindowGUI::start_vicon_drawing()
{
if( !vicon_drawing ) return;
- if( strcmp(mwindow->edl->session->current_folder, MEDIA_FOLDER) ) return;
+ if( mwindow->edl->session->awindow_folder != AW_MEDIA_FOLDER ) return;
if( mwindow->edl->session->assetlist_format != ASSETS_ICONS ) return;
vicon_thread->start_drawing();
}
mwindow->plugindb->remove(plugin);
remove(plugin_path);
char index_path[BCTEXTLEN];
- sprintf(index_path, "%s/%s", mwindow->preferences->plugin_dir, PLUGIN_FILE);
+ snprintf(index_path, sizeof(index_path), "%s/%s",
+ mwindow->preferences->plugin_dir, PLUGIN_FILE);
remove(index_path);
- char png_path[BCTEXTLEN];
- if( plugin->get_theme_png_path(png_path, mwindow->preferences->theme) )
- remove(png_path);
- if( plugin->get_theme_png_path(png_path, "picon") )
- remove(png_path);
+ FileSystem fs;
+ fs.update(File::get_plugin_path());
+ for( int i=0; i<fs.dir_list.total; ++i ) {
+ char *fs_path = fs.dir_list[i]->path;
+ if( !fs.is_dir(fs_path) ) continue;
+ char *cp = strrchr(fs_path,'/');
+ cp = !cp ? fs_path : cp+1;
+ if( strncmp("picon_", cp, 6) ) continue;
+ char png_path[BCTEXTLEN];
+ if( !plugin->get_plugin_png_path(png_path, cp+6) )
+ remove(png_path);
+ }
delete plugin; plugin = 0;
awindow->gui->async_update_assets();
}
int AWindowGUI::keypress_event()
{
- switch(get_keypress()) {
+ switch( get_keypress() ) {
case 'w': case 'W':
- if(ctrl_down()) {
+ if( ctrl_down() ) {
close_event();
return 1;
}
break;
case DELETE:
- if(shift_down()) {
+ if( shift_down() ) {
PluginServer* plugin = selected_plugin();
if( !plugin ) break;
remove_plugin = new AWindowRemovePlugin(awindow, plugin);
}
-
-
-
-
-
void AWindowGUI::update_folder_list()
{
stop_vicon_drawing();
-//printf("AWindowGUI::update_folder_list 1\n");
- for(int i = 0; i < folders.total; i++)
- {
+ for( int i = 0; i < folders.total; i++ ) {
AssetPicon *picon = (AssetPicon*)folders.values[i];
- picon->in_use--;
+ picon->in_use = 0;
}
-//printf("AWindowGUI::update_folder_list 1\n");
// Search assets for folders
- for(int i = 0; i < mwindow->edl->folders.total; i++)
- {
- char *folder = mwindow->edl->folders.values[i];
+ for( int i = 0; i < mwindow->edl->folders.total; i++ ) {
+ const char *folder = mwindow->edl->folders.values[i];
int exists = 0;
-//printf("AWindowGUI::update_folder_list 1.1\n");
- for(int j = 0; j < folders.total; j++)
- {
+ for( int j = 0; j < folders.total; j++ ) {
AssetPicon *picon = (AssetPicon*)folders.values[j];
- if(!strcasecmp(picon->get_text(), folder))
- {
+ if( !strcasecmp(picon->get_text(), folder) ) {
exists = 1;
picon->in_use = 1;
break;
}
}
- if(!exists)
- {
- AssetPicon *picon = new AssetPicon(mwindow, this, folder);
- picon->create_objects();
- folders.append(picon);
+ if( !exists ) {
+ int aw_folder = folder_number(folder);
+ if( aw_folder >= 0 ) {
+ AssetPicon *picon = new AssetPicon(mwindow, this, aw_folder, 1);
+ picon->create_objects();
+ folders.append(picon);
+ }
}
-//printf("AWindowGUI::update_folder_list 1.3\n");
}
-//printf("AWindowGUI::update_folder_list 1\n");
-//for(int i = 0; i < folders.total; i++)
-// printf("AWindowGUI::update_folder_list %s\n", folders.values[i]->get_text());
-// Delete excess
- for(int i = folders.total - 1; i >= 0; i--)
- {
+// Delete unused non-persistent folders
+ for( int i=folders.total; --i>=0; ) {
AssetPicon *picon = (AssetPicon*)folders.values[i];
- if(!picon->in_use && !picon->persistent)
- {
+ if( !picon->in_use && !picon->persistent ) {
delete picon;
folders.remove_number(i);
}
}
-//for(int i = 0; i < folders.total; i++)
-// printf("AWindowGUI::update_folder_list %s\n", folders.values[i]->get_text());
-//printf("AWindowGUI::update_folder_list 2\n");
+
start_vicon_drawing();
}
mwindow->search_plugindb(do_audio, do_video, is_realtime, is_transition,
0, plugin_list);
- for(int i = 0; i < plugin_list.total; i++) {
+ for( int i = 0; i < plugin_list.total; i++ ) {
PluginServer *server = plugin_list.values[i];
int visible = plugin_visibility & (1<<server->dir_idx);
- if(!visible) continue;
+ if( !visible ) continue;
// Create new listitem
AssetPicon *picon = new AssetPicon(mwindow, this, server);
picon->create_objects();
void AWindowGUI::create_label_folder()
{
Label *current;
- for(current = mwindow->edl->labels->first; current; current = NEXT) {
+ for( current = mwindow->edl->labels->first; current; current = NEXT ) {
AssetPicon *picon = new AssetPicon(mwindow, this, current);
picon->create_objects();
labellist.append(picon);
void AWindowGUI::update_asset_list()
{
-//printf("AWindowGUI::update_asset_list 1\n");
- for(int i = 0; i < assets.total; i++)
- {
+ for( int i = 0; i < assets.total; i++ ) {
AssetPicon *picon = (AssetPicon*)assets.values[i];
- picon->in_use--;
+ picon->in_use = 0;
}
-
-
-
-
-//printf("AWindowGUI::update_asset_list 2\n");
-
-
// Synchronize EDL clips
- for(int i = 0; i < mwindow->edl->clips.total; i++)
- {
+ for( int i = 0; i < mwindow->edl->clips.total; i++ ) {
int exists = 0;
// Look for clip in existing listitems
- for(int j = 0; j < assets.total && !exists; j++)
- {
+ for( int j = 0; j < assets.total && !exists; j++ ) {
AssetPicon *picon = (AssetPicon*)assets.values[j];
- if(picon->id == mwindow->edl->clips.values[i]->id)
- {
+ if( picon->id == mwindow->edl->clips.values[i]->id ) {
picon->edl = mwindow->edl->clips.values[i];
picon->set_text(mwindow->edl->clips.values[i]->local_session->clip_title);
exists = 1;
}
// Create new listitem
- if(!exists)
- {
+ if( !exists ) {
AssetPicon *picon = new AssetPicon(mwindow,
- this,
- mwindow->edl->clips.values[i]);
+ this, mwindow->edl->clips.values[i]);
picon->create_objects();
assets.append(picon);
}
}
-
-
-
-
-//printf("AWindowGUI::update_asset_list %d\n", __LINE__);
-
-
// Synchronize EDL assets
- for(Asset *current = mwindow->edl->assets->first;
+ for( Asset *current = mwindow->edl->assets->first;
current;
- current = NEXT)
- {
+ current = NEXT ) {
int exists = 0;
// Look for asset in existing listitems
- for(int j = 0; j < assets.total && !exists; j++)
- {
+ for( int j = 0; j < assets.total && !exists; j++ ) {
AssetPicon *picon = (AssetPicon*)assets.values[j];
- if(picon->id == current->id)
- {
+ if( picon->id == current->id ) {
picon->indexable = current;
exists = 1;
picon->in_use = 1;
}
// Create new listitem
- if(!exists)
- {
-//printf("AWindowGUI::update_asset_list %d\n", __LINE__);
- AssetPicon *picon = new AssetPicon(mwindow, this, current);
-//printf("AWindowGUI::update_asset_list %d\n", __LINE__);
+ if( !exists ) {
+ AssetPicon *picon = new AssetPicon(mwindow,
+ this, current);
picon->create_objects();
-//printf("AWindowGUI::update_asset_list %d\n", __LINE__);
assets.append(picon);
}
}
-
-
-//printf("AWindowGUI::update_asset_list %d\n", __LINE__);
-
+ mwindow->gui->lock_window("AWindowGUI::update_asset_list");
+ mwindow->gui->default_message();
+ mwindow->gui->unlock_window();
// Synchronize nested EDLs
- for(int i = 0; i < mwindow->edl->nested_edls->size(); i++)
- {
+ for( int i = 0; i < mwindow->edl->nested_edls->size(); i++ ) {
int exists = 0;
Indexable *indexable = mwindow->edl->nested_edls->get(i);
// Look for asset in existing listitems
- for(int j = 0; j < assets.total && !exists; j++)
- {
+ for( int j = 0; j < assets.total && !exists; j++ ) {
AssetPicon *picon = (AssetPicon*)assets.values[j];
- if(picon->id == indexable->id)
- {
+ if( picon->id == indexable->id ) {
picon->indexable = indexable;
exists = 1;
picon->in_use = 1;
}
// Create new listitem
- if(!exists)
- {
+ if( !exists ) {
AssetPicon *picon = new AssetPicon(mwindow,
- this,
- indexable);
+ this, indexable);
picon->create_objects();
assets.append(picon);
}
}
-
-
-
-
-
-
-
-
-//printf("AWindowGUI::update_asset_list %d\n", __LINE__);
- for(int i = assets.size() - 1; i >= 0; i--)
- {
+ for( int i = assets.size() - 1; i >= 0; i-- ) {
AssetPicon *picon = (AssetPicon*)assets.get(i);
-//printf("AWindowGUI::update_asset_list %s %d\n", picon->asset->path, picon->in_use);
- if(!picon->in_use)
- {
+ if( !picon->in_use ) {
delete picon;
assets.remove_number(i);
}
}
-//printf("AWindowGUI::update_asset_list 7 %d\n", assets.total);
}
-
-
-
+void AWindowGUI::update_picon(Indexable *indexable)
+{
+ VIcon *vicon = 0;
+ for( int i = 0; i < assets.total; i++ ) {
+ AssetPicon *picon = (AssetPicon*)assets.values[i];
+ if( picon->indexable == indexable ||
+ picon->edl == (EDL *)indexable ) {
+ char name[BCTEXTLEN];
+ FileSystem fs;
+ fs.extract_name(name, indexable->path);
+ picon->set_text(name);
+ vicon = picon->vicon;
+ break;
+ }
+ }
+ if( vicon ) {
+ stop_vicon_drawing();
+ vicon->clear_images();
+ vicon->reset(indexable->get_frame_rate());
+ start_vicon_drawing();
+ }
+}
void AWindowGUI::sort_assets()
{
-//printf("AWindowGUI::sort_assets 1 %s\n", mwindow->edl->session->current_folder);
- if(!strcasecmp(mwindow->edl->session->current_folder, AEFFECT_FOLDER))
- sort_picons(&aeffects,
- 0);
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, VEFFECT_FOLDER))
- sort_picons(&veffects,
- 0);
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, ATRANSITION_FOLDER))
- sort_picons(&atransitions,
- 0);
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, VTRANSITION_FOLDER))
- sort_picons(&vtransitions,
- 0);
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, LABEL_FOLDER))
- ;// Labels should ALWAYS be sorted by time.
- else
- sort_picons(&assets,
- mwindow->edl->session->current_folder);
+ switch( mwindow->edl->session->awindow_folder ) {
+ case AW_AEFFECT_FOLDER:
+ sort_picons(&aeffects);
+ break;
+ case AW_VEFFECT_FOLDER:
+ sort_picons(&veffects);
+ break;
+ case AW_ATRANSITION_FOLDER:
+ sort_picons(&atransitions);
+ break;
+ case AW_VTRANSITION_FOLDER:
+ sort_picons(&vtransitions);
+ break;
+ case AW_LABEL_FOLDER:
+ sort_picons(&labellist);
+ break;
+ default:
+ sort_picons(&assets);
+ }
update_assets();
}
-
-
-
-
-
-
-
-
-
+void AWindowGUI::sort_folders()
+{
+ sort_picons(&folders);
+ update_assets();
+}
void AWindowGUI::collect_assets()
{
while(1)
{
AssetPicon *result = (AssetPicon*)asset_list->get_selection(0, i++);
- if(!result) break;
+ if( !result ) break;
- if(result->indexable) mwindow->session->drag_assets->append(result->indexable);
- if(result->edl) mwindow->session->drag_clips->append(result->edl);
+ if( result->indexable ) mwindow->session->drag_assets->append(result->indexable);
+ if( result->edl ) mwindow->session->drag_clips->append(result->edl);
}
}
void AWindowGUI::copy_picons(ArrayList<BC_ListBoxItem*> *dst,
- ArrayList<BC_ListBoxItem*> *src,
- char *folder)
+ ArrayList<BC_ListBoxItem*> *src, int folder)
{
// Remove current pointers
dst[0].remove_all();
dst[1].remove_all_objects();
// Create new pointers
-//if(folder) printf("AWindowGUI::copy_picons 1 %s\n", folder);
- for(int i = 0; i < src->total; i++)
- {
+ for( int i = 0; i < src->total; i++ ) {
AssetPicon *picon = (AssetPicon*)src->values[i];
-//printf("AWindowGUI::copy_picons 2 %s\n", picon->asset->folder);
- if(!folder ||
- (folder && picon->indexable && !strcasecmp(picon->indexable->folder, folder)) ||
- (folder && picon->edl && !strcasecmp(picon->edl->local_session->folder, folder)))
- {
+ if( folder < 0 ||
+ (picon->indexable && picon->indexable->awindow_folder == folder) ||
+ (picon->edl && picon->edl->local_session->awindow_folder == folder) ) {
BC_ListBoxItem *item2, *item1;
dst[0].append(item1 = picon);
- if(picon->edl)
+ if( picon->edl )
dst[1].append(item2 = new BC_ListBoxItem(picon->edl->local_session->clip_notes));
else
- if(picon->label && picon->label->textstr)
+ if( picon->label && picon->label->textstr )
dst[1].append(item2 = new BC_ListBoxItem(picon->label->textstr));
else
dst[1].append(item2 = new BC_ListBoxItem(""));
item1->set_autoplace_text(1);
item2->set_autoplace_text(1);
-//printf("AWindowGUI::copy_picons 3 %s\n", picon->get_text());
}
}
}
-void AWindowGUI::sort_picons(ArrayList<BC_ListBoxItem*> *src,
- char *folder)
+void AWindowGUI::sort_picons(ArrayList<BC_ListBoxItem*> *src)
{
-//printf("AWindowGUI::sort_picons 1\n")
int done = 0;
while(!done)
{
done = 1;
- for(int i = 0; i < src->total - 1; i++)
- {
+ for( int i = 0; i < src->total - 1; i++ ) {
BC_ListBoxItem *item1 = src->values[i];
BC_ListBoxItem *item2 = src->values[i + 1];
item1->set_autoplace_icon(1);
item2->set_autoplace_icon(1);
item1->set_autoplace_text(1);
item2->set_autoplace_text(1);
- if(strcmp(item1->get_text(), item2->get_text()) > 0)
- {
+ if( strcmp(item1->get_text(), item2->get_text()) > 0 ) {
src->values[i + 1] = item1;
src->values[i] = item2;
done = 0;
void AWindowGUI::filter_displayed_assets()
{
- allow_iconlisting = 1;
+ //allow_iconlisting = 1;
asset_titles[0] = _("Title");
asset_titles[1] = _("Comments");
- if(!strcasecmp(mwindow->edl->session->current_folder, AEFFECT_FOLDER))
- copy_picons(displayed_assets,
- &aeffects,
- 0);
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, VEFFECT_FOLDER))
- copy_picons(displayed_assets,
- &veffects,
- 0);
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, ATRANSITION_FOLDER))
- copy_picons(displayed_assets,
- &atransitions,
- 0);
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, VTRANSITION_FOLDER))
- copy_picons(displayed_assets,
- &vtransitions,
- 0);
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, LABEL_FOLDER)) {
- copy_picons(displayed_assets,
- &labellist,
- 0);
+
+ switch( mwindow->edl->session->awindow_folder ) {
+ case AW_AEFFECT_FOLDER:
+ copy_picons(displayed_assets, &aeffects, AW_NO_FOLDER);
+ break;
+ case AW_VEFFECT_FOLDER:
+ copy_picons(displayed_assets, &veffects, AW_NO_FOLDER);
+ break;
+ case AW_ATRANSITION_FOLDER:
+ copy_picons(displayed_assets, &atransitions, AW_NO_FOLDER);
+ break;
+ case AW_VTRANSITION_FOLDER:
+ copy_picons(displayed_assets, &vtransitions, AW_NO_FOLDER);
+ break;
+ case AW_LABEL_FOLDER:
+ copy_picons(displayed_assets, &labellist, AW_NO_FOLDER);
asset_titles[0] = _("Time Stamps");
asset_titles[1] = _("Title");
- allow_iconlisting = 0;
+ //allow_iconlisting = 0;
+ break;
+ default:
+ copy_picons(displayed_assets, &assets, mwindow->edl->session->awindow_folder);
+ break;
}
- else
- copy_picons(displayed_assets,
- &assets,
- mwindow->edl->session->current_folder);
+
// Ensure the current folder icon is highlighted
- for(int i = 0; i < folders.total; i++)
- {
- if(!strcasecmp(mwindow->edl->session->current_folder, folders.values[i]->get_text()))
- folders.values[i]->set_selected(1);
- else
- folders.values[i]->set_selected(0);
+ int selected_folder = mwindow->edl->session->awindow_folder;
+ for( int i = 0; i < folders.total; i++ ) {
+ AssetPicon *folder_item = (AssetPicon *)folders.values[i];
+ int selected = folder_item->foldernum == selected_folder ? 1 : 0;
+ folder_item->set_selected(selected);
}
}
void AWindowGUI::update_assets()
{
-//printf("AWindowGUI::update_assets 1\n");
update_folder_list();
-//printf("AWindowGUI::update_assets 2\n");
update_asset_list();
labellist.remove_all_objects();
create_label_folder();
-//printf("AWindowGUI::update_assets 3\n");
filter_displayed_assets();
-//for(int i = 0; i < folders.total; i++)
-//printf("AWindowGUI::update_assets 4\n");
-// printf("AWindowGUI::update_assets %s\n", folders.values[i]->get_text());
- if(mwindow->edl->session->folderlist_format != folder_list->get_format())
+ if( mwindow->edl->session->folderlist_format != folder_list->get_format() ) {
folder_list->update_format(mwindow->edl->session->folderlist_format, 0);
- folder_list->update(&folders,
- 0,
- 0,
- 1,
- folder_list->get_xposition(),
- folder_list->get_yposition(),
- -1);
-//printf("AWindowGUI::update_assets 5\n");
-
- if(mwindow->edl->session->assetlist_format != asset_list->get_format())
- asset_list->update_format(mwindow->edl->session->assetlist_format, 0);
-
+ }
+ int folder_xposition = folder_list->get_xposition();
+ int folder_yposition = folder_list->get_yposition();
+ folder_list->update(&folders, 0, 0, 1, folder_xposition, folder_yposition, -1);
-//printf("AWindowGUI::update_assets 6 %d\n", displayed_assets[0].total);
- asset_list->update(displayed_assets,
- asset_titles,
- mwindow->edl->session->asset_columns,
- ASSET_COLUMNS,
- asset_list->get_xposition(),
- asset_list->get_yposition(),
- -1,
- 0);
+ if( mwindow->edl->session->assetlist_format != asset_list->get_format() ) {
+ asset_list->update_format(mwindow->edl->session->assetlist_format, 0);
+ }
+ int asset_xposition = asset_list->get_xposition();
+ int asset_yposition = asset_list->get_yposition();
+ if( displayed_folder != mwindow->edl->session->awindow_folder ) {
+ displayed_folder = mwindow->edl->session->awindow_folder;
+ asset_xposition = asset_yposition = 0;
+ }
+ asset_list->update(displayed_assets, asset_titles,
+ mwindow->edl->session->asset_columns, ASSET_COLUMNS,
+ asset_xposition, asset_yposition, -1, 0);
asset_list->center_selection();
-//printf("AWindowGUI::update_assets 7\n");
flush();
-//printf("AWindowGUI::update_assets 8\n");
return;
}
create_persistent_folder(&vtransitions, 0, 1, 0, 1);
}
-int AWindowGUI::current_folder_number()
+int AWindowGUI::folder_number(const char *name)
{
- int result = -1;
- for(int i = 0; i < folders.total; i++)
- {
- if(!strcasecmp(folders.values[i]->get_text(), mwindow->edl->session->current_folder))
- {
- result = i;
- break;
- }
+ for( int i = 0; i < AWINDOW_FOLDERS; i++ ) {
+ if( !strcasecmp(name, folder_names[i]) ) return i;
}
- return result;
+ return AW_NO_FOLDER;
}
int AWindowGUI::drag_motion()
{
- if(get_hidden()) return 0;
+ if( get_hidden() ) return 0;
int result = 0;
return result;
int AWindowGUI::drag_stop()
{
- if(get_hidden()) return 0;
+ if( get_hidden() ) return 0;
return 0;
}
int AWindowDivider::button_press_event()
{
- if(is_event_win() && cursor_inside())
- {
+ if( is_event_win() && cursor_inside() ) {
mwindow->session->current_operation = DRAG_PARTITION;
return 1;
}
int AWindowDivider::cursor_motion_event()
{
- if(mwindow->session->current_operation == DRAG_PARTITION)
- {
+ if( mwindow->session->current_operation == DRAG_PARTITION ) {
int wmin = 25;
int wmax = mwindow->session->awindow_w - mwindow->theme->adivider_w - wmin;
int fw = gui->get_relative_cursor_x();
int AWindowDivider::button_release_event()
{
- if(mwindow->session->current_operation == DRAG_PARTITION)
- {
+ if( mwindow->session->current_operation == DRAG_PARTITION ) {
mwindow->session->current_operation = NO_OPERATION;
return 1;
}
AWindowFolders::AWindowFolders(MWindow *mwindow, AWindowGUI *gui, int x, int y, int w, int h)
- : BC_ListBox(x,
- y,
- w,
- h,
+ : BC_ListBox(x, y, w, h,
mwindow->edl->session->folderlist_format == ASSETS_ICONS ?
LISTBOX_ICONS : LISTBOX_TEXT,
- &gui->folders, // Each column has an ArrayList of BC_ListBoxItems.
- 0, // Titles for columns. Set to 0 for no titles
+ &gui->folders, // Each column has an ArrayList of BC_ListBoxItems.
+ 0, // Titles for columns. Set to 0 for no titles
0, // width of each column
- 1, // Total columns.
- 0, // Pixel of top of window.
- 0, // If this listbox is a popup window
- LISTBOX_SINGLE, // Select one item or multiple items
- ICON_TOP, // Position of icon relative to text of each item
- 1) // Allow drags
+ 1, // Total columns.
+ 0, // Pixel of top of window.
+ 0, // If this listbox is a popup window
+ LISTBOX_SINGLE, // Select one item or multiple items
+ ICON_TOP, // Position of icon relative to text of each item
+ 1) // Allow drags
{
this->mwindow = mwindow;
this->gui = gui;
int AWindowFolders::selection_changed()
{
AssetPicon *picon = (AssetPicon*)get_selection(0, 0);
- if(picon)
- {
+ if( picon ) {
gui->stop_vicon_drawing();
- if(get_button_down() && get_buttonpress() == 3)
- {
+ if( get_button_down() && get_buttonpress() == 3 ) {
gui->folderlist_menu->update_titles();
gui->folderlist_menu->activate_menu();
}
- strcpy(mwindow->edl->session->current_folder, picon->get_text());
-//printf("AWindowFolders::selection_changed 1\n");
+ mwindow->edl->session->awindow_folder = picon->foldernum;
gui->asset_list->draw_background();
gui->async_update_assets();
result = BC_ListBox::button_press_event();
- if(!result)
- {
- if(get_buttonpress() == 3 && is_event_win() && cursor_inside())
- {
+ if( !result ) {
+ if( get_buttonpress() == 3 && is_event_win() && cursor_inside() ) {
gui->folderlist_menu->update_titles();
gui->folderlist_menu->activate_menu();
result = 1;
AWindowAssets::AWindowAssets(MWindow *mwindow, AWindowGUI *gui, int x, int y, int w, int h)
- : BC_ListBox(x,
- y,
- w,
- h,
+ : BC_ListBox(x, y, w, h,
(mwindow->edl->session->assetlist_format == ASSETS_ICONS && gui->allow_iconlisting ) ?
LISTBOX_ICONS : LISTBOX_TEXT,
&gui->assets, // Each column has an ArrayList of BC_ListBoxItems.
- gui->asset_titles, // Titles for columns. Set to 0 for no titles
- mwindow->edl->session->asset_columns, // width of each column
- 1, // Total columns.
- 0, // Pixel of top of window.
- 0, // If this listbox is a popup window
- LISTBOX_MULTIPLE, // Select one item or multiple items
- ICON_TOP, // Position of icon relative to text of each item
- 1) // Allow drag
+ gui->asset_titles,// Titles for columns. Set to 0 for no titles
+ mwindow->edl->session->asset_columns, // width of each column
+ 1, // Total columns.
+ 0, // Pixel of top of window.
+ 0, // If this listbox is a popup window
+ LISTBOX_MULTIPLE, // Select one item or multiple items
+ ICON_TOP, // Position of icon relative to text of each item
+ -1) // Allow drags, require shift for scrolling
{
this->mwindow = mwindow;
this->gui = gui;
set_drag_scroll(0);
+ set_scroll_stretch(1, 1);
}
AWindowAssets::~AWindowAssets()
result = BC_ListBox::button_press_event();
- if(!result && get_buttonpress() == 3 && is_event_win() && cursor_inside())
- {
+ if( !result && get_buttonpress() == 3 && is_event_win() && cursor_inside() ) {
BC_ListBox::deactivate_selection();
- gui->assetlist_menu->update_titles();
- gui->assetlist_menu->activate_menu();
+ int folder = mwindow->edl->session->awindow_folder;
+ switch( folder ) {
+ case AW_AEFFECT_FOLDER:
+ case AW_VEFFECT_FOLDER:
+ case AW_ATRANSITION_FOLDER:
+ case AW_VTRANSITION_FOLDER:
+ gui->effectlist_menu->update();
+ gui->effectlist_menu->activate_menu();
+ break;
+ case AW_LABEL_FOLDER:
+ gui->labellist_menu->update();
+ gui->labellist_menu->activate_menu();
+ break;
+ case AW_CLIP_FOLDER:
+ gui->cliplist_menu->update();
+ gui->cliplist_menu->activate_menu();
+ break;
+ case AW_MEDIA_FOLDER:
+ case AW_PROXY_FOLDER:
+ gui->assetlist_menu->update_titles();
+ gui->assetlist_menu->activate_menu();
+ break;
+ }
result = 1;
}
-
return result;
}
int AWindowAssets::handle_event()
{
-//printf("AWindowAssets::handle_event 1 %d %d\n", get_buttonpress(), get_selection(0, 0));
AssetPicon *asset_picon = (AssetPicon *)get_selection(0, 0);
if( !asset_picon ) return 0;
- const char *folder = mwindow->edl->session->current_folder;
- if( !strcasecmp(folder, AEFFECT_FOLDER) ) return 1;
- if( !strcasecmp(folder, VEFFECT_FOLDER) ) return 1;
- if( !strcasecmp(folder, ATRANSITION_FOLDER) ) return 1;
- if( !strcasecmp(folder, VTRANSITION_FOLDER) ) return 1;
+ switch( mwindow->edl->session->awindow_folder ) {
+ case AW_AEFFECT_FOLDER:
+ case AW_VEFFECT_FOLDER:
+ case AW_ATRANSITION_FOLDER:
+ case AW_VTRANSITION_FOLDER: return 1;
+ }
VWindow *vwindow = mwindow->vwindows.size() > DEFAULT_VWINDOW ?
mwindow->vwindows.get(DEFAULT_VWINDOW) : 0;
if( !vwindow || !vwindow->is_running() ) return 1;
-//printf("AWindowAssets::handle_event 2 %d %d\n", get_buttonpress(), get_selection(0, 0));
vwindow->gui->lock_window("AWindowAssets::handle_event");
if( asset_picon->indexable )
int AWindowAssets::selection_changed()
{
// Show popup window
- if(get_button_down() && get_buttonpress() == 3 && get_selection(0, 0))
- {
- if(!strcasecmp(mwindow->edl->session->current_folder, AEFFECT_FOLDER) ||
- !strcasecmp(mwindow->edl->session->current_folder, VEFFECT_FOLDER) ||
- !strcasecmp(mwindow->edl->session->current_folder, ATRANSITION_FOLDER) ||
- !strcasecmp(mwindow->edl->session->current_folder, VTRANSITION_FOLDER))
- {
- gui->assetlist_menu->update_titles();
- gui->assetlist_menu->activate_menu();
- }
- else
- if (!strcasecmp(mwindow->edl->session->current_folder, LABEL_FOLDER))
- {
- if(((AssetPicon*)get_selection(0, 0))->label)
- gui->label_menu->activate_menu();
- }
- else
- {
- if(((AssetPicon*)get_selection(0, 0))->indexable)
- gui->asset_menu->update();
- else
- if(((AssetPicon*)get_selection(0, 0))->edl)
- gui->asset_menu->update();
-
-
-
+ AssetPicon *item;
+ if( get_button_down() && get_buttonpress() == 3 &&
+ (item = (AssetPicon*)get_selection(0, 0)) ) {
+ int folder = mwindow->edl->session->awindow_folder;
+ switch( folder ) {
+ case AW_AEFFECT_FOLDER:
+ case AW_VEFFECT_FOLDER:
+ case AW_ATRANSITION_FOLDER:
+ case AW_VTRANSITION_FOLDER:
+ gui->effectlist_menu->update();
+ gui->effectlist_menu->activate_menu();
+ break;
+ case AW_LABEL_FOLDER:
+ if( !item->label ) break;
+ gui->label_menu->activate_menu();
+ break;
+ case AW_CLIP_FOLDER:
+ if( !item->indexable && !item->edl ) break;
+ gui->clip_menu->update();
+ gui->clip_menu->activate_menu();
+ break;
+ default:
+ if( !item->indexable && !item->edl ) break;
+ gui->asset_menu->update();
gui->asset_menu->activate_menu();
+ break;
}
BC_ListBox::deactivate_selection();
return 1;
}
- else if( get_button_down() && get_buttonpress() == 1 && get_selection(0, 0) ) {
+ else if( get_button_down() && get_buttonpress() == 1 &&
+ (item = (AssetPicon*)get_selection(0, 0)) ) {
VIcon *vicon = 0;
if( !gui->vicon_thread->viewing ) {
- AssetPicon *picon = (AssetPicon*)get_selection(0, 0);
- vicon = picon->vicon;
+ vicon = item->vicon;
}
gui->vicon_thread->set_view_popup(vicon);
clear_box(0,0,get_w(),get_h(),get_bg_surface());
set_color(BC_WindowBase::get_resources()->audiovideo_color);
set_font(LARGEFONT);
- draw_text(get_w() -
- get_text_width(LARGEFONT, mwindow->edl->session->current_folder) - 4,
- 30,
- mwindow->edl->session->current_folder,
- -1,
- get_bg_surface());
+ int aw_folder = mwindow->edl->session->awindow_folder;
+ if( aw_folder < 0 ) return;
+ const char *aw_name = _(AWindowGUI::folder_names[aw_folder]);
+ draw_text(get_w() - get_text_width(LARGEFONT, aw_name) - 4, 30,
+ aw_name, -1, get_bg_surface());
}
int AWindowAssets::drag_start_event()
int collect_pluginservers = 0;
int collect_assets = 0;
- if(BC_ListBox::drag_start_event())
- {
- if(!strcasecmp(mwindow->edl->session->current_folder, AEFFECT_FOLDER))
- {
+ if( BC_ListBox::drag_start_event() ) {
+ switch( mwindow->edl->session->awindow_folder ) {
+ case AW_AEFFECT_FOLDER:
mwindow->session->current_operation = DRAG_AEFFECT;
collect_pluginservers = 1;
- }
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, VEFFECT_FOLDER))
- {
+ break;
+ case AW_VEFFECT_FOLDER:
mwindow->session->current_operation = DRAG_VEFFECT;
collect_pluginservers = 1;
- }
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, ATRANSITION_FOLDER))
- {
+ break;
+ case AW_ATRANSITION_FOLDER:
mwindow->session->current_operation = DRAG_ATRANSITION;
collect_pluginservers = 1;
- }
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, VTRANSITION_FOLDER))
- {
+ break;
+ case AW_VTRANSITION_FOLDER:
mwindow->session->current_operation = DRAG_VTRANSITION;
collect_pluginservers = 1;
- }
- else
- if(!strcasecmp(mwindow->edl->session->current_folder, LABEL_FOLDER))
- {
+ break;
+ case AW_LABEL_FOLDER:
// do nothing!
- }
- else
- {
+ break;
+ default:
mwindow->session->current_operation = DRAG_ASSET;
collect_assets = 1;
+ break;
}
-
- if(collect_pluginservers)
- {
+ if( collect_pluginservers ) {
int i = 0;
mwindow->session->drag_pluginservers->remove_all();
while(1)
{
AssetPicon *result = (AssetPicon*)get_selection(0, i++);
- if(!result) break;
+ if( !result ) break;
mwindow->session->drag_pluginservers->append(result->plugin);
}
}
- if(collect_assets)
- {
+ if( collect_assets ) {
gui->collect_assets();
}
mwindow->gui->drag_motion();
mwindow->gui->unlock_window();
- for(int i = 0; i < mwindow->vwindows.size(); i++)
- {
+ for( int i = 0; i < mwindow->vwindows.size(); i++ ) {
VWindow *vwindow = mwindow->vwindows.get(i);
if( !vwindow->is_running() ) continue;
vwindow->gui->lock_window("AWindowAssets::drag_motion_event");
unlock_window();
- if(!result)
- {
+ if( !result ) {
mwindow->gui->lock_window("AWindowAssets::drag_stop_event");
result = mwindow->gui->drag_stop();
mwindow->gui->unlock_window();
}
- if(!result)
- {
- for(int i = 0; i < mwindow->vwindows.size(); i++)
- {
+ if( !result ) {
+ for( int i = 0; !result && i < mwindow->vwindows.size(); i++ ) {
VWindow *vwindow = mwindow->vwindows.get(i);
+ if( !vwindow ) continue;
if( !vwindow->is_running() ) continue;
+ if( vwindow->gui->is_hidden() ) continue;
vwindow->gui->lock_window("AWindowAssets::drag_stop_event");
- result = vwindow->gui->drag_stop();
+ if( vwindow->gui->cursor_above() &&
+ vwindow->gui->get_cursor_over_window() ) {
+ result = vwindow->gui->drag_stop();
+ }
vwindow->gui->unlock_window();
}
}
- if(!result)
- {
+ if( !result ) {
mwindow->cwindow->gui->lock_window("AWindowAssets::drag_stop_event");
result = mwindow->cwindow->gui->drag_stop();
mwindow->cwindow->gui->unlock_window();
lock_window("AWindowAssets::drag_stop_event");
- if(result) get_drag_popup()->set_animation(0);
+ if( result ) get_drag_popup()->set_animation(0);
BC_ListBox::drag_stop_event();
mwindow->session->current_operation = ::NO_OPERATION; // since NO_OPERATION is also defined in listbox, we have to reach for global scope...
int AWindowDeleteFolder::handle_event()
{
- if(gui->folder_list->get_selection(0, 0))
- {
+ if( gui->folder_list->get_selection(0, 0) ) {
BC_ListBoxItem *folder = gui->folder_list->get_selection(0, 0);
mwindow->delete_folder(folder->get_text());
}
return 1;
}
-AWindowInfo::AWindowInfo(MWindow *mwindow, AWindowGUI *gui, int x, int y)
- : BC_Button(x, y, mwindow->theme->infoasset_data)
-{
- this->mwindow = mwindow;
- this->gui = gui;
- set_tooltip(_("Edit information on asset"));
-}
-
-int AWindowInfo::handle_event()
-{
- gui->awindow->asset_edit->edit_asset(gui->selected_asset());
- return 1;
-}
+// AWindowInfo::AWindowInfo(MWindow *mwindow, AWindowGUI *gui, int x, int y)
+// : BC_Button(x, y, mwindow->theme->infoasset_data)
+// {
+// this->mwindow = mwindow;
+// this->gui = gui;
+// set_tooltip(_("Edit information on asset"));
+// }
+//
+// int AWindowInfo::handle_event()
+// {
+// int cur_x, cur_y;
+// gui->get_abs_cursor_xy(cur_x, cur_y, 0);
+// gui->awindow->asset_edit->edit_asset(gui->selected_asset(), cur_x, cur_y);
+// return 1;
+// }
AWindowRedrawIndex::AWindowRedrawIndex(MWindow *mwindow, AWindowGUI *gui, int x, int y)
: BC_Button(x, y, mwindow->theme->redrawindex_data)
return 1;
}
-
-LabelPopup::LabelPopup(MWindow *mwindow, AWindowGUI *gui)
- : BC_PopupMenu(0,
- 0,
- 0,
- "",
- 0)
-{
- this->mwindow = mwindow;
- this->gui = gui;
-}
-
-LabelPopup::~LabelPopup()
-{
-}
-
-void LabelPopup::create_objects()
-{
- add_item(editlabel = new LabelPopupEdit(mwindow, this));
-}
-
-int LabelPopup::update()
-{
- gui->collect_assets();
- return 0;
-}
-
-
-
-LabelPopupEdit::LabelPopupEdit(MWindow *mwindow, LabelPopup *popup)
- : BC_MenuItem(_("Edit..."))
-{
- this->mwindow = mwindow;
- this->popup = popup;
-}
-
-LabelPopupEdit::~LabelPopupEdit()
-{
-}
-
-int LabelPopupEdit::handle_event()
-{
- int i = 0;
- while(1)
- {
- AssetPicon *result = (AssetPicon*)mwindow->awindow->gui->asset_list->get_selection(0, i++);
- if(!result) break;
-
- if(result->label) {
- mwindow->awindow->gui->awindow->label_edit->edit_label(result->label);
- break;
- }
- }
-
- return 1;
-}
-
AddTools::AddTools(MWindow *mwindow, AWindowGUI *gui, int x, int y, const char *title)
: BC_PopupMenu(x, y, BC_Title::calculate_w(gui, title, MEDIUMFONT)+8, title, -1, 0, 4)
{
}
}
+#if 0
+// plugin_dirs list from toplevel makefile include plugin_defs
+N_("ladspa")
+N_("ffmpeg")
+N_("audio_tools")
+N_("audio_transitions")
+N_("blending")
+N_("colors")
+N_("exotic")
+N_("transforms")
+N_("tv_effects")
+N_("video_tools")
+N_("video_transitions")
+#endif
+
AddPluginItem::AddPluginItem(AddTools *menu, char const *text, int idx)
- : BC_MenuItem(text)
+ : BC_MenuItem(_(text))
{
this->menu = menu;
this->idx = idx;
return 1;
}
+
+AWindowListFormat::AWindowListFormat(MWindow *mwindow, AWindowGUI *gui)
+ : BC_MenuItem("")
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+}
+
+int AWindowListFormat::handle_event()
+{
+ gui->stop_vicon_drawing();
+
+ EDLSession *session = mwindow->edl->session;
+ switch( session->assetlist_format ) {
+ case ASSETS_TEXT:
+ session->assetlist_format = ASSETS_ICONS;
+ break;
+ case ASSETS_ICONS:
+ session->assetlist_format = ASSETS_TEXT;
+ break;
+ }
+
+ gui->asset_list->update_format(session->assetlist_format, 1);
+ if( !mwindow->awindow->gui->allow_iconlisting ) {
+ mwindow->edl->session->assetlist_format = ASSETS_TEXT;
+ }
+
+ gui->start_vicon_drawing();
+ return 1;
+}
+
+void AWindowListFormat::update()
+{
+ set_text(mwindow->edl->session->assetlist_format == ASSETS_TEXT ?
+ (char*)_("Display icons") : (char*)_("Display text"));
+}
+
+AWindowListSort::AWindowListSort(MWindow *mwindow, AWindowGUI *gui)
+ : BC_MenuItem(_("Sort items"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+}
+
+int AWindowListSort::handle_event()
+{
+ gui->sort_assets();
+ return 1;
+}
+