void close_render_engine();
void render_video(int64_t pos, VFrame *vfrm);
void render_audio(int64_t pos, Samples **samples, int len);
+ VFrame *get_vicon_frame();
MWindow *mwindow;
AWindowGUI *gui;
BC_Pixmap *icon;
VFrame *icon_vframe;
+ VFrame *vicon_frame;
int foldernum;
// ID of thing pointed to
int id;
int drag_motion();
int drag_stop();
// Collect items into the drag vectors of MainSession
- void collect_assets();
+ void collect_assets(int proxy=0);
EDL *collect_proxy(Indexable *indexable);
void create_persistent_folder(ArrayList<BC_ListBoxItem*> *output,
int do_audio,
int column_resize_event();
int focus_in_event();
int focus_out_event();
+ int cursor_enter_event();
+ int cursor_leave_event();
+ void update_vicon_area();
+ int mouse_over_event(int no);
MWindow *mwindow;
AWindowGUI *gui;