void close_render_engine();
void render_video(int64_t pos, VFrame *vfrm);
void render_audio(int64_t pos, Samples **samples, int len);
+ VFrame *get_vicon_frame();
MWindow *mwindow;
AWindowGUI *gui;
BC_Pixmap *icon;
VFrame *icon_vframe;
+ VFrame *vicon_frame;
int foldernum;
// ID of thing pointed to
int id;
int column_resize_event();
int focus_in_event();
int focus_out_event();
+ int cursor_enter_event();
+ int cursor_leave_event();
+ void update_vicon_area();
+ int mouse_over_event(int no);
MWindow *mwindow;
AWindowGUI *gui;