int *output;
};
+//new help button
+class BatchRenderHelp : public BC_GenericButton
+{
+public:
+ BatchRenderHelp(BatchRenderThread *thread, int x, int y);
+ int handle_event();
+ BatchRenderThread *thread;
+};
class BatchRenderGUI : public BC_Window
{
BatchRenderCurrentEDL *use_current_edl;
BatchRenderUpdateEDL *update_selected_edl;
BatchRenderUseFarm *use_renderfarm;
+ BatchRenderHelp *help_button;
};