int test_edl_files();
void calculate_dest_paths(ArrayList<char*> *paths,
Preferences *preferences);
- void reset(int warn=0);
+ void reset(const char *path=0);
// Load batch rendering jobs
void load_jobs(char *path, Preferences *preferences);
// Not applicable to western civilizations
- void save_jobs(char *path);
+ void save_jobs(char *path=0);
void load_defaults(BC_Hash *defaults);
void save_defaults(BC_Hash *defaults);
// Create path for persistent storage functions
void update_active(int number);
void update_done(int number, int create_list, double elapsed_time);
void move_batch(int src, int dst);
+ static void trap_hook(FILE *fp, void *vp);
MWindow *mwindow;
+ char batch_path[BCTEXTLEN];
double current_start;
double current_end;
BatchRenderJob *default_job;
int rendering_job;
int is_rendering;
int warn;
- ArrayList<BC_ListBoxItem*> *file_entries;
};
// BC_Title *status_text;
// BC_ProgressBar *progress_bar;
BC_Title *list_title;
+ BC_Title *batch_path;
BatchRenderNew *new_batch;
BatchRenderDelete *delete_batch;
BatchRenderSaveList *savelist_batch;