#include "awindowgui.inc"
#include "binfolder.inc"
#include "datatype.h"
+#include "edl.inc"
#include "filesystem.h"
#include "guicast.h"
#include "indexable.h"
double matches_indexable(Indexable *idxbl);
void copy_from(BinFolder *that);
const char *get_idxbl_title(Indexable *idxbl);
- int add_patterns(ArrayList<Indexable*> *drag_assets);
+ int add_patterns(ArrayList<Indexable*> *drag_assets, int use_basename);
char title[BCSTRLEN];
int awindow_folder;
AWindowGUI *agui;
BinFolder *original, *folder;
ModifyFolderGUI *window;
+ EDL *modify_edl;
};