/*
* CINELERRA
* Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- *
+ *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
+ *
*/
#ifndef CAMERAAUTO_H
int camera_x, camera_y; // center of view in source frame
// 0 to source width/height
float zoom; // amount to expand source
- int radius_in, radius_out; // radius of turn in or turn out,
+ int radius_in, radius_out; // radius of turn in or turn out,
// depending on which neighbor
// isn't in a line with this point
int acceleration_in, acceleration_out; // acceleration into and out of the point