/*
* CINELERRA
- * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ * Copyright (C) 2008-2017 Adam Williams <broadcast at earthling dot net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
float &canvas_x1, float &canvas_y1, float &canvas_x2, float &canvas_y2,
int canvas_w, int canvas_h)
{
-// printf("Canvas::get_transfers %d %d\n", canvas_w,
-// canvas_h);
+//printf("Canvas::get_transfers %d canvas_w=%d canvas_h=%d\n",
+// __LINE__, canvas_w, canvas_h);
// automatic canvas size detection
if(canvas_w < 0) canvas_w = get_canvas()->get_w();
if(canvas_h < 0) canvas_h = get_canvas()->get_h();
{
out_h = (int)(out_w / edl->get_aspect_ratio() + 0.5);
canvas_y1 = canvas_h / 2 - out_h / 2;
+// printf("Canvas::get_transfers %d canvas_h=%d out_h=%f canvas_y1=%f\n",
+// __LINE__,
+// canvas_h,
+// out_h,
+// canvas_y1);
}
canvas_x2 = canvas_x1 + out_w;
canvas_y2 = canvas_y1 + out_h;
canvas_y1 = MAX(0, canvas_y1);
canvas_x2 = MAX(canvas_x1, canvas_x2);
canvas_y2 = MAX(canvas_y1, canvas_y2);
-// printf("Canvas::get_transfers 2 %f,%f %f,%f -> %f,%f %f,%f\n",
+// printf("Canvas::get_transfers %d %f,%f %f,%f -> %f,%f %f,%f\n",
+// __LINE__,
// output_x1,
// output_y1,
// output_x2,
wdw->stop_video();
}
- int x = subwindow->get_screen_x(0, -1);
- int y = subwindow->get_screen_y(0, -1);
- int w = root_w;
- int h = root_h;
- if( mwindow->screens == 1 && root_w > scr_w0 ) {
- // Xinerama
- if( subwindow->get_x() >= scr_w0 ) {
- // assumes right side is the big one
- w = root_w - scr_w0;
- h = root_h;
- }
- else {
- // use same aspect ratio to compute left height
- w = scr_w0;
- h = (w*root_h) / (root_w-scr_w0);
- }
- }
+ int x, y, w, h;
+ wdw->get_fullscreen_geometry(x, y, w, h);
if( canvas_fullscreen )
{
if(video_on) get_canvas()->start_video();
+ get_canvas()->lock_window("Canvas::create_canvas 2");
+ get_canvas()->focus();
+ get_canvas()->unlock_window();
+
unlock_canvas();
}
int Canvas::keypress_event(BC_WindowBase *caller)
{
- int caller_is_canvas = (caller == get_canvas());
int key = caller->get_keypress();
switch( key ) {
case 'f':
stop_fullscreen();
else
start_fullscreen();
- if(!caller_is_canvas) caller->lock_window("Canvas::keypress_event 1");
+ caller->lock_window("Canvas::keypress_event 1");
break;
case ESC:
caller->unlock_window();
if(get_fullscreen())
stop_fullscreen();
- if(!caller_is_canvas) caller->lock_window("Canvas::keypress_event 2");
+ caller->lock_window("Canvas::keypress_event 2");
break;
default:
return 0;
int best_color_model = output_frame->get_color_model();
int use_opengl =
device->out_config->driver == PLAYBACK_X11_GL &&
- output_frame->get_opengl_state() == VFrame::SCREEN;
+ output_frame->get_opengl_state() != VFrame::RAM;
// OpenGL does YUV->RGB in the compositing step
if( use_opengl )
best_color_model = BC_RGB888;
+ int out_w = output_frame->get_w();
+ int out_h = output_frame->get_h();
if( refresh_frame &&
- (refresh_frame->get_w() != device->out_w ||
- refresh_frame->get_h() != device->out_h ||
- refresh_frame->get_color_model() != best_color_model) ) {
+ (refresh_frame->get_w() != out_w ||
+ refresh_frame->get_h() != out_h ||
+ refresh_frame->get_color_model() != best_color_model ) ) {
+// x11 direct render uses BC_BGR8888, use tranfer_from to remap
delete refresh_frame; refresh_frame = 0;
}
if( !refresh_frame ) {
refresh_frame =
- new VFrame(device->out_w, device->out_h, best_color_model);
+ new VFrame(out_w, out_h, best_color_model);
}
if( use_opengl ) {
}
+void Canvas::clear(int flush)
+{
+ if( refresh_frame )
+ refresh_frame->clear_frame();
+ BC_WindowBase *wdw = get_canvas();
+ if( !wdw ) return;
+ wdw->set_bg_color(BLACK);
+ wdw->clear_box(0,0, wdw->get_w(), wdw->get_h());
+ wdw->flash(flush);
+}
int CanvasOutput::cursor_leave_event()
{
- return canvas->cursor_leave_event_base(this);
+ return canvas->cursor_leave_event_base(canvas->get_canvas());
}
int CanvasOutput::cursor_enter_event()
{
- return canvas->cursor_enter_event_base(this);
+ return canvas->cursor_enter_event_base(canvas->get_canvas());
}
int CanvasOutput::button_press_event()
{
- return canvas->button_press_event_base(this);
+ return canvas->button_press_event_base(canvas->get_canvas());
}
int CanvasOutput::button_release_event()
int CanvasOutput::keypress_event()
{
- return canvas->keypress_event(this);
+ return canvas->keypress_event(canvas->get_canvas());
}
-
-
-
-
-
-
-
-
-
-
-CanvasFullScreen::CanvasFullScreen(Canvas *canvas,
- int w,
- int h)
- : BC_FullScreen(canvas->subwindow,
- w,
- h,
- BLACK,
- 0,
- 0,
- 0)
+CanvasFullScreen::CanvasFullScreen(Canvas *canvas, int w, int h)
+ : BC_FullScreen(canvas->subwindow, w, h, BLACK, 0, 0, 0)
{
this->canvas = canvas;
}
}
-
-
-
-
-
-
-
-
-
-
-
-CanvasXScroll::CanvasXScroll(EDL *edl,
- Canvas *canvas,
- int x,
- int y,
- int length,
- int position,
- int handle_length,
- int pixels)
- : BC_ScrollBar(x,
- y,
- SCROLL_HORIZ,
- pixels,
- length,
- position,
- handle_length)
+CanvasXScroll::CanvasXScroll(EDL *edl, Canvas *canvas, int x, int y,
+ int length, int position, int handle_length, int pixels)
+ : BC_ScrollBar(x, y, SCROLL_HORIZ, pixels, length, position, handle_length)
{
this->canvas = canvas;
}
}
-
-
-
-
-CanvasYScroll::CanvasYScroll(EDL *edl,
- Canvas *canvas,
- int x,
- int y,
- int length,
- int position,
- int handle_length,
- int pixels)
- : BC_ScrollBar(x,
- y,
- SCROLL_VERT,
- pixels,
- length,
- position,
- handle_length)
+CanvasYScroll::CanvasYScroll(EDL *edl, Canvas *canvas, int x, int y,
+ int length, int position, int handle_length, int pixels)
+ : BC_ScrollBar(x, y, SCROLL_VERT, pixels, length, position, handle_length)
{
this->canvas = canvas;
}
}
-
-
-
-
CanvasFullScreenPopup::CanvasFullScreenPopup(Canvas *canvas)
: BC_PopupMenu(0, 0, 0, "", 0)
{
}
-
-
-
-
-
-
CanvasPopup::CanvasPopup(Canvas *canvas)
: BC_PopupMenu(0, 0, 0, "", 0)
{
CanvasPopupResetCamera::CanvasPopupResetCamera(Canvas *canvas)
- : BC_MenuItem(_("Reset camera"))
+ : BC_MenuItem(_("Reset camera"), "F11", KEY_F11)
{
this->canvas = canvas;
}
CanvasPopupResetProjector::CanvasPopupResetProjector(Canvas *canvas)
- : BC_MenuItem(_("Reset projector"))
+ : BC_MenuItem(_("Reset projector"), "F12", KEY_F12)
{
this->canvas = canvas;
}