{
BC_WindowBase *cwdw = get_canvas();
if( !cwdw ) return;
- cwdw->set_bg_color(BLACK);
+ cwdw->set_bg_color(get_clear_color());
cwdw->clear_box(0,0, cwdw->get_w(), cwdw->get_h());
if( flash ) cwdw->flash();
}
CanvasOutput::CanvasOutput(Canvas *canvas,
- int x,
- int y,
- int w,
- int h)
+ int x, int y, int w, int h)
: BC_SubWindow(x, y, w, h, BLACK)
{
this->canvas = canvas;