virtual int button_release_event() { return 0; };
virtual int button_press_event();
virtual int cursor_motion_event() { return 0; };
+ virtual int need_overlays() { return 1; }
virtual void draw_overlays() { };
virtual void toggle_controls() { } ;
virtual int get_cwindow_controls() { return 0; };
private:
void get_scrollbars(EDL *edl,
- int &canvas_x,
- int &canvas_y,
- int &canvas_w,
- int &canvas_h);
+ int &canvas_x, int &canvas_y, int &canvas_w, int &canvas_h);
Mutex *canvas_lock;
};
{
public:
CanvasOutput(Canvas *canvas,
- int x,
- int y,
- int w,
- int h);
+ int x, int y, int w, int h);
~CanvasOutput();
int cursor_leave_event();
class CanvasFullScreen : public BC_FullScreen
{
public:
- CanvasFullScreen(Canvas *canvas,
- int w,
- int h);
+ CanvasFullScreen(Canvas *canvas, int w, int h);
~CanvasFullScreen();
Canvas *canvas;