--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 1997-2011 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#ifndef CICOLORS_H
+#define CICOLORS_H
+
+// Duplicate filename in guicast
+
+#include "clip.h"
+#include "vframe.inc"
+
+#include <stdint.h>
+
+// Compression coefficients straight out of jpeglib
+#define R_TO_Y 0.29900
+#define G_TO_Y 0.58700
+#define B_TO_Y 0.11400
+
+#define R_TO_U -0.16874
+#define G_TO_U -0.33126
+#define B_TO_U 0.50000
+
+#define R_TO_V 0.50000
+#define G_TO_V -0.41869
+#define B_TO_V -0.08131
+
+// Decompression coefficients straight out of jpeglib
+#define V_TO_R 1.40200
+#define V_TO_G -0.71414
+
+#define U_TO_G -0.34414
+#define U_TO_B 1.77200
+
+
+class YUV
+{
+public:
+ YUV();
+ ~YUV();
+
+ inline void rgb_to_yuv_8(int &y, int &u, int &v)
+ {
+ int r = y;
+ int g = u;
+ int b = v;
+ y = (rtoy_tab_8[r] + gtoy_tab_8[g] + btoy_tab_8[b]) >> 8;
+ u = (rtou_tab_8[r] + gtou_tab_8[g] + btou_tab_8[b]) >> 8;
+ v = (rtov_tab_8[r] + gtov_tab_8[g] + btov_tab_8[b]) >> 8;
+ };
+
+ inline void rgb_to_yuv_8(int r, int g, int b, int &y, int &u, int &v)
+ {
+ y = (rtoy_tab_8[r] + gtoy_tab_8[g] + btoy_tab_8[b]) >> 8;
+ u = (rtou_tab_8[r] + gtou_tab_8[g] + btou_tab_8[b]) >> 8;
+ v = (rtov_tab_8[r] + gtov_tab_8[g] + btov_tab_8[b]) >> 8;
+ };
+
+ inline void rgb_to_yuv_8(int r, int g, int b, unsigned char &y, unsigned char &u, unsigned char &v)
+ {
+ y = (rtoy_tab_8[r] + gtoy_tab_8[g] + btoy_tab_8[b]) >> 8;
+ u = (rtou_tab_8[r] + gtou_tab_8[g] + btou_tab_8[b]) >> 8;
+ v = (rtov_tab_8[r] + gtov_tab_8[g] + btov_tab_8[b]) >> 8;
+ };
+
+ static inline void rgb_to_yuv_f(float r, float g, float b, float &y, float &u, float &v)
+ {
+ y = r * R_TO_Y + g * G_TO_Y + b * B_TO_Y;
+ u = r * R_TO_U + g * G_TO_U + b * B_TO_U;
+ v = r * R_TO_V + g * G_TO_V + b * B_TO_V;
+ };
+
+ inline void rgb_to_yuv_16(int r, int g, int b, int &y, int &u, int &v)
+ {
+ y = (rtoy_tab_16[r] + gtoy_tab_16[g] + btoy_tab_16[b]) >> 8;
+ u = (rtou_tab_16[r] + gtou_tab_16[g] + btou_tab_16[b]) >> 8;
+ v = (rtov_tab_16[r] + gtov_tab_16[g] + btov_tab_16[b]) >> 8;
+ };
+
+// For easier programming. Doesn't do anything.
+ inline void rgb_to_yuv_8(float r, float g, float b, float &y, float &u, float &v)
+ {
+ };
+
+ inline void rgb_to_yuv_16(float r, float g, float b, float &y, float &u, float &v)
+ {
+ };
+
+ static inline void rgb_to_yuv_f(int r, int g, int b, int &y, int &u, int &v)
+ {
+ };
+
+ inline void yuv_to_rgb_8(int &r, int &g, int &b)
+ {
+ int y = r;
+ int u = g;
+ int v = b;
+ y = (y << 8) | y;
+ r = (y + vtor_tab_8[v]) >> 8;
+ g = (y + utog_tab_8[u] + vtog_tab_8[v]) >> 8;
+ b = (y + utob_tab_8[u]) >> 8;
+
+ CLAMP(r, 0, 0xff);
+ CLAMP(g, 0, 0xff);
+ CLAMP(b, 0, 0xff);
+ };
+ inline void yuv_to_rgb_8(int &r, int &g, int &b, int y, int u, int v)
+ {
+ y = (y << 8) | y;
+ r = (y + vtor_tab_8[v]) >> 8;
+ g = (y + utog_tab_8[u] + vtog_tab_8[v]) >> 8;
+ b = (y + utob_tab_8[u]) >> 8;
+
+ CLAMP(r, 0, 0xff);
+ CLAMP(g, 0, 0xff);
+ CLAMP(b, 0, 0xff);
+ };
+
+ static inline void yuv_to_rgb_f(float &r, float &g, float &b, float y, float u, float v)
+ {
+ r = y + V_TO_R * v;
+ g = y + U_TO_G * u + V_TO_G * v;
+ b = y + U_TO_B * u;
+ };
+
+ inline void rgb_to_yuv_16(int r, int g, int b, uint16_t &y, uint16_t &u, uint16_t &v)
+ {
+ y = (rtoy_tab_16[r] + gtoy_tab_16[g] + btoy_tab_16[b]) >> 8;
+ u = (rtou_tab_16[r] + gtou_tab_16[g] + btou_tab_16[b]) >> 8;
+ v = (rtov_tab_16[r] + gtov_tab_16[g] + btov_tab_16[b]) >> 8;
+ };
+
+ inline void yuv_to_rgb_16(int &r, int &g, int &b, int y, int u, int v)
+ {
+ y = (y << 8) | y;
+ r = (y + vtor_tab_16[v]) >> 8;
+ g = (y + utog_tab_16[u] + vtog_tab_16[v]) >> 8;
+ b = (y + utob_tab_16[u]) >> 8;
+
+ CLAMP(r, 0, 0xffff);
+ CLAMP(g, 0, 0xffff);
+ CLAMP(b, 0, 0xffff);
+ };
+
+// For easier programming. Doesn't do anything.
+ inline void yuv_to_rgb_8(float &r, float &g, float &b, float y, float u, float v)
+ {
+ };
+
+// For easier programming. Doesn't do anything.
+ inline void yuv_to_rgb_16(float &r, float &g, float &b, float y, float u, float v)
+ {
+ };
+
+ static inline void yuv_to_rgb_f(int &r, int &g, int &b, int y, int u, int v)
+ {
+ };
+
+private:
+ int rtoy_tab_8[0x100], gtoy_tab_8[0x100], btoy_tab_8[0x100];
+ int rtou_tab_8[0x100], gtou_tab_8[0x100], btou_tab_8[0x100];
+ int rtov_tab_8[0x100], gtov_tab_8[0x100], btov_tab_8[0x100];
+
+ int vtor_tab_8[0x100], vtog_tab_8[0x100];
+ int utog_tab_8[0x100], utob_tab_8[0x100];
+ int *vtor_8, *vtog_8, *utog_8, *utob_8;
+
+ int rtoy_tab_16[0x10000], gtoy_tab_16[0x10000], btoy_tab_16[0x10000];
+ int rtou_tab_16[0x10000], gtou_tab_16[0x10000], btou_tab_16[0x10000];
+ int rtov_tab_16[0x10000], gtov_tab_16[0x10000], btov_tab_16[0x10000];
+
+ int vtor_tab_16[0x10000], vtog_tab_16[0x10000];
+ int utog_tab_16[0x10000], utob_tab_16[0x10000];
+ int *vtor_16, *vtog_16, *utog_16, *utob_16;
+};
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+class HSV
+{
+public:
+ HSV();
+ ~HSV();
+
+// All units are 0 - 1
+ static int rgb_to_hsv(float r, float g, float b, float &h, float &s, float &v);
+ static int hsv_to_rgb(float &r, float &g, float &b, float h, float s, float v);
+
+// YUV units are 0 - max. HSV units are 0 - 1
+ static int yuv_to_hsv(int y, int u, int v, float &h, float &s, float &va, int max);
+ static int hsv_to_yuv(int &y, int &u, int &v, float h, float s, float va, int max);
+// Dummies for macros
+ static int yuv_to_hsv(float y, float u, float v, float &h, float &s, float &va, float max) { return 0; };
+ static int hsv_to_yuv(float &y, float &u, float &v, float h, float s, float va, float max) { return 0; };
+ static YUV yuv_static;
+};
+
+
+#endif