#include "bcbutton.h"
#include "bccapture.h"
+#include "bccolors.h"
#include "bcdisplayinfo.h"
#include "colorpicker.h"
#include "condition.h"
#include "language.h"
#include "mutex.h"
#include "mwindow.h"
-#include "cicolors.h"
+#include "bccolors.h"
#include "vframe.h"
#include <string.h>
#include <unistd.h>
-#undef MSGQUAL
-#define MSGQUAL "colorpicker"
-
#define PALETTE_DATA "palette.dat"
-ColorThread::ColorThread(int do_alpha, const char *title)
+ColorPicker::ColorPicker(int do_alpha, const char *title)
: BC_DialogThread()
{
this->title = title;
this->alpha = 255;
}
-ColorThread::~ColorThread()
+ColorPicker::~ColorPicker()
{
close_window();
}
-void ColorThread::start_window(int output, int alpha, int do_okcancel)
+void ColorPicker::start_window(int output, int alpha, int do_okcancel)
{
if( running() ) {
ColorWindow *gui = (ColorWindow *)get_gui();
if( gui ) {
- gui->lock_window("ColorThread::start_window");
+ gui->lock_window("ColorPicker::start_window");
gui->raise_window(1);
gui->unlock_window();
}
start();
}
-BC_Window* ColorThread::new_gui()
+BC_Window* ColorPicker::new_gui()
{
char window_title[BCTEXTLEN];
strcpy(window_title, _(PROGRAM_NAME ": "));
return gui;
}
-void ColorThread::update_gui(int output, int alpha)
+void ColorPicker::update_gui(int output, int alpha)
{
ColorWindow *gui = (ColorWindow *)get_gui();
if( !gui ) return;
gui->unlock_window();
}
-int ColorThread::handle_new_color(int output, int alpha)
+int ColorPicker::handle_new_color(int output, int alpha)
{
- printf("ColorThread::handle_new_color undefined.\n");
+ printf("ColorPicker::handle_new_color undefined.\n");
return 0;
}
-ColorWindow::ColorWindow(ColorThread *thread, int x, int y, int w, int h, const char *title)
+ColorWindow::ColorWindow(ColorPicker *thread, int x, int y, int w, int h, const char *title)
: BC_Window(title, x, y, w, h, w, h, 0, 0, 1)
{
this->thread = thread;
yuv_y = new PaletteYUV(this, x,y+=40, yuv.y, 0, 1);
yuv_y->create_objects(); yuv_y->set_tooltip(_("Luminance"));
yuv_u = new PaletteYUV(this, x,y+=25, yuv.u, 0, 1);
- yuv_u->create_objects(); yuv_u->set_tooltip(_("Complement Blue"));
+ yuv_u->create_objects(); yuv_u->set_tooltip(_("Blue Luminance Difference"));
yuv_v = new PaletteYUV(this, x,y+=25, yuv.v, 0, 1);
- yuv_v->create_objects(); yuv_v->set_tooltip(_("Complement Red"));
+ yuv_v->create_objects(); yuv_v->set_tooltip(_("Red Luminance Difference"));
if( thread->do_alpha ) {
aph_a = new PaletteAPH(this, x,y+=40, aph, 0, 1);
aph_a->create_objects(); aph_a->set_tooltip(_("Alpha"));
return 1;
}
+void ColorWindow::get_screen_sample()
+{
+ int cx, cy;
+ get_abs_cursor(cx, cy);
+ BC_Capture capture_bitmap(1, 1, 0);
+ VFrame vframe(1,1,BC_RGB888);
+ capture_bitmap.capture_frame(&vframe, cx,cy);
+ unsigned char *data = vframe.get_data();
+ rgb.r = data[0]/255.; rgb.g = data[1]/255.; rgb.b = data[2]/255.;
+ update_rgb();
+}
+
+int ColorWindow::cursor_motion_event()
+{
+ if( button_grabbed && get_button_down() ) {
+ get_screen_sample();
+ return 1;
+ }
+ return 0;
+}
+
int ColorWindow::button_press_event()
{
if( button_grabbed ) {
- grab_cursor();
+ get_screen_sample();
+ return 1;
}
return 0;
}
+
int ColorWindow::button_release_event()
{
if( button_grabbed ) {
- grab_btn->disable();
- grab_btn->enable();
ungrab_buttons();
ungrab_cursor();
+ grab_btn->enable();
button_grabbed = 0;
- int cx, cy;
- get_abs_cursor_xy(cx, cy);
-//printf("grabbed button %d,%d\n",cx,cy);
- BC_Capture capture_bitmap(1, 1, 0);
- VFrame vframe(1,1,BC_RGB888);
- capture_bitmap.capture_frame(&vframe, cx,cy);
- unsigned char *data = vframe.get_data();
- rgb.r = data[0]/255.; rgb.g = data[1]/255.; rgb.b = data[2]/255.;
- update_rgb();
- update_display();
update_history();
return handle_event();
}
- return 0;
+ return 1;
}
void ColorWindow::update_rgb_hex(const char *hex)
float b = ((color>>0) & 0xff) / 255.;
rgb.r = r; rgb.g = g; rgb.b = b;
update_rgb();
- update_display();
update_history();
handle_event();
}
distance = (int)sqrt(x1 * x1 + y1 * y1);
float s = (float)distance / (get_w() / 2);
bclamp(s, 0, 1); window->hsv.s = s;
+ window->hsv.v = 1;
window->update_hsv();
- window->update_display();
window->handle_event();
return 1;
}
float v = 1.0 - (float)(get_cursor_y() - 2) / (get_h() - 4);
bclamp(v, 0, 1); window->hsv.v = v;
window->update_hsv();
- window->update_display();
window->handle_event();
return 1;
}
{
update_output();
window->update_hsv();
- window->update_display();
window->handle_event();
return 1;
}
{
update_output();
window->update_rgb();
- window->update_display();
window->handle_event();
return 1;
}
{
update_output();
window->update_yuv();
- window->update_display();
window->handle_event();
return 1;
}
int PaletteGrabButton::handle_event()
{
if( window->grab_buttons() ) {
+ grab_cursor();
window->button_grabbed = 1;
button_press_event(); // redraw face HI
}
if( window->rgb.r != r || window->rgb.g != g || window->rgb.b != b ) {
window->rgb.r = r; window->rgb.g = g; window->rgb.b = b;
window->update_rgb();
- window->update_display();
}
return 1;
}