#include <string.h>
#include <unistd.h>
-#undef MSGQUAL
-#define MSGQUAL "colorpicker"
-
#define PALETTE_DATA "palette.dat"
ColorPicker::ColorPicker(int do_alpha, const char *title)
void ColorWindow::get_screen_sample()
{
int cx, cy;
- get_abs_cursor_xy(cx, cy);
+ get_abs_cursor(cx, cy);
BC_Capture capture_bitmap(1, 1, 0);
VFrame vframe(1,1,BC_RGB888);
capture_bitmap.capture_frame(&vframe, cx,cy);
void PaletteWheelValue::create_objects()
{
- frame = new VFrame(0, -1, get_w(), get_h(), BC_RGB888, -1);
+ frame = new VFrame(get_w(), get_h(), BC_RGB888);
draw(window->hsv.h, window->hsv.s, window->hsv.v);
flash();
}