#include <string.h>
#include <unistd.h>
+#undef MSGQUAL
+#define MSGQUAL "colorpicker"
+
#define PALETTE_DATA "palette.dat"
ColorThread::ColorThread(int do_alpha, const char *title)
add_tool(history = new PaletteHistory(this, 10, y));
x += 240;
- add_tool(new BC_Title(x, y =y0, _("H:"), SMALLFONT));
- add_tool(new BC_Title(x, y+=25, _("S:"), SMALLFONT));
- add_tool(new BC_Title(x, y+=25, _("V:"), SMALLFONT));
- add_tool(new BC_Title(x, y+=40, _("R:"), SMALLFONT));
- add_tool(new BC_Title(x, y+=25, _("G:"), SMALLFONT));
- add_tool(new BC_Title(x, y+=25, _("B:"), SMALLFONT));
- add_tool(new BC_Title(x, y+=40, _("Y:"), SMALLFONT));
- add_tool(new BC_Title(x, y+=25, _("U:"), SMALLFONT));
- add_tool(new BC_Title(x, y+=25, _("V:"), SMALLFONT));
+ add_tool(new BC_Title(x, y =y0, C_("H:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, C_("S:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, D_("colorpicker_value#V:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=40, C_("R:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, C_("G:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, C_("B:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=40, C_("Y:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, C_("U:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, D_("colorpicker_Cr#V:"), SMALLFONT));
if( thread->do_alpha )
- add_tool(new BC_Title(x, y+=40, _("A:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=40, C_("A:"), SMALLFONT));
x += 24;
add_tool(hue = new PaletteHue(this, x, y= y0));
add_tool(sat = new PaletteSat(this, x, y+=25));
yuv_y = new PaletteYUV(this, x,y+=40, yuv.y, 0, 1);
yuv_y->create_objects(); yuv_y->set_tooltip(_("Luminance"));
yuv_u = new PaletteYUV(this, x,y+=25, yuv.u, 0, 1);
- yuv_u->create_objects(); yuv_u->set_tooltip(_("Complement Blue"));
+ yuv_u->create_objects(); yuv_u->set_tooltip(_("Blue Luminance Difference"));
yuv_v = new PaletteYUV(this, x,y+=25, yuv.v, 0, 1);
- yuv_v->create_objects(); yuv_v->set_tooltip(_("Complement Red"));
+ yuv_v->create_objects(); yuv_v->set_tooltip(_("Red Luminance Difference"));
if( thread->do_alpha ) {
aph_a = new PaletteAPH(this, x,y+=40, aph, 0, 1);
aph_a->create_objects(); aph_a->set_tooltip(_("Alpha"));
return 1;
}
+void ColorWindow::get_screen_sample()
+{
+ int cx, cy;
+ get_abs_cursor_xy(cx, cy);
+ BC_Capture capture_bitmap(1, 1, 0);
+ VFrame vframe(1,1,BC_RGB888);
+ capture_bitmap.capture_frame(&vframe, cx,cy);
+ unsigned char *data = vframe.get_data();
+ rgb.r = data[0]/255.; rgb.g = data[1]/255.; rgb.b = data[2]/255.;
+ update_rgb();
+}
+
+int ColorWindow::cursor_motion_event()
+{
+ if( button_grabbed && get_button_down() ) {
+ get_screen_sample();
+ return 1;
+ }
+ return 0;
+}
+
int ColorWindow::button_press_event()
{
if( button_grabbed ) {
- grab_cursor();
+ get_screen_sample();
+ return 1;
}
return 0;
}
+
int ColorWindow::button_release_event()
{
if( button_grabbed ) {
- grab_btn->disable();
- grab_btn->enable();
ungrab_buttons();
ungrab_cursor();
+ grab_btn->enable();
button_grabbed = 0;
- int cx, cy;
- get_abs_cursor_xy(cx, cy);
-//printf("grabbed button %d,%d\n",cx,cy);
- BC_Capture capture_bitmap(1, 1, 0);
- VFrame vframe(1,1,BC_RGB888);
- capture_bitmap.capture_frame(&vframe, cx,cy);
- unsigned char *data = vframe.get_data();
- rgb.r = data[0]/255.; rgb.g = data[1]/255.; rgb.b = data[2]/255.;
- update_rgb();
- update_display();
update_history();
return handle_event();
}
- return 0;
+ return 1;
}
void ColorWindow::update_rgb_hex(const char *hex)
float b = ((color>>0) & 0xff) / 255.;
rgb.r = r; rgb.g = g; rgb.b = b;
update_rgb();
- update_display();
update_history();
handle_event();
}
distance = (int)sqrt(x1 * x1 + y1 * y1);
float s = (float)distance / (get_w() / 2);
bclamp(s, 0, 1); window->hsv.s = s;
+ window->hsv.v = 1;
window->update_hsv();
- window->update_display();
window->handle_event();
return 1;
}
float v = 1.0 - (float)(get_cursor_y() - 2) / (get_h() - 4);
bclamp(v, 0, 1); window->hsv.v = v;
window->update_hsv();
- window->update_display();
window->handle_event();
return 1;
}
{
update_output();
window->update_hsv();
- window->update_display();
window->handle_event();
return 1;
}
{
update_output();
window->update_rgb();
- window->update_display();
window->handle_event();
return 1;
}
{
update_output();
window->update_yuv();
- window->update_display();
window->handle_event();
return 1;
}
int PaletteGrabButton::handle_event()
{
if( window->grab_buttons() ) {
+ grab_cursor();
window->button_grabbed = 1;
button_press_event(); // redraw face HI
}
if( window->rgb.r != r || window->rgb.g != g || window->rgb.b != b ) {
window->rgb.r = r; window->rgb.g = g; window->rgb.b = b;
window->update_rgb();
- window->update_display();
}
return 1;
}