{
for(module = 0; module < total_modules; module++)
{
- modules[module]->create_objects();
+ modules[module]->Module::create_objects();
}
}
}
}
}
- if(renderengine->command->single_frame())
+ if(renderengine->command->single_frame() && !renderengine->command->audio_toggle)
current_render_length = 1;
if(current_render_length < 0) current_render_length = 0;