char path[BCTEXTLEN];
FileSystem fs; fs.extract_name(path, copy_asset->path);
strcpy(copy_edl->local_session->clip_title, path);
- strcpy(copy_edl->local_session->clip_notes, _("Convert clip"));
+ strcpy(copy_edl->local_session->clip_notes, _("Transcode clip"));
int64_t video_frames = idxbl->get_video_frames();
double frame_rate = idxbl->get_frame_rate();
double video_length = video_frames / frame_rate;
create_copy(i);
canceled = progress->is_cancelled();
-printf("convert: failed=%d canceled=%d\n", failed, canceled);
+printf(_("convert: failed=%d canceled=%d\n"), failed, canceled);
double elapsed_time = progress_timer->get_scaled_difference(1);
char elapsed[BCSTRLEN], text[BCSTRLEN];
Units::totext(elapsed, elapsed_time, TIME_HMS2);
- printf("ConvertRender::run: done in %s\n", elapsed);
+ printf(_("TranscodeRender::run: done in %s\n"), elapsed);
if( canceled )
- strcpy(text, _("convert cancelled"));
+ strcpy(text, _("transcode cancelled"));
else if( failed )
- strcpy(text, _("convert failed"));
+ strcpy(text, _("transcode failed"));
else
- sprintf(text, _("convert %d files, render time %s"),
+ sprintf(text, _("transcode %d files, render time %s"),
needed_copies.size(), elapsed);
// stop progress bar
stop_progress(text);
mwindow->finish_convert(remove_originals);
}
else if( !canceled ) {
- eprintf(_("Error making convert."));
+ eprintf(_("Error making transcode."));
}
if( !canceled && beep > 0 ) {
int64_t total_samples = total_len * format_asset->sample_rate;
mwindow->gui->lock_window("Render::start_progress");
progress = mwindow->mainprogress->
- start_progress(_("Convert files..."), total_samples);
+ start_progress(_("Transcode files..."), total_samples);
mwindow->gui->unlock_window();
convert_progress = new ConvertProgress(mwindow, this);
convert_progress->start();
}
ConvertWindow::ConvertWindow(MWindow *mwindow, ConvertDialog *dialog, int x, int y)
- : BC_Window(_(PROGRAM_NAME ": Convert settings"), x, y, WIDTH, HEIGHT,
+ : BC_Window(_(PROGRAM_NAME ": Transcode settings"), x, y, WIDTH, HEIGHT,
-1, -1, 0, 0, 1)
{
this->mwindow = mwindow;
ConvertMenuItem::ConvertMenuItem(MWindow *mwindow)
- : BC_MenuItem(_("Convert..."), _("Alt-e"), 'e')
+ : BC_MenuItem(_("Transcode..."), _("Alt-e"), 'e')
{
this->mwindow = mwindow;
set_alt();
this->mwindow = mwindow;
gui = 0;
asset = new Asset;
- strcpy(suffix, ".convert");
+ strcpy(suffix, ".transcode");
// quicker than some, not as good as others
asset->format = FILE_FFMPEG;
strcpy(asset->fformat, "mp4");