{
public:
CWindowTransport(MWindow *mwindow,
- CWindowGUI *gui,
- int x,
- int y);
+ CWindowGUI *gui, int x, int y);
+ bool use_mixers() { return true; }
EDL* get_edl();
void goto_start();
void goto_end();
void reset_camera();
void reset_projector();
void draw_crophandle(int x, int y);
- int use_fullscreen(int on);
- void start_fullscreen();
- void stop_fullscreen();
+ int set_fullscreen(int on, int unlock);
// Draw the camera/projector overlay in different colors.
void draw_outlines(int do_camera);
MWindow *mwindow;
CWindowGUI *gui;
+ float last_xscroll, last_yscroll;
+ float last_zoom;
};
#endif