*
*/
+#include <stdio.h>
+#include <stdint.h>
+
#include "automation.h"
#include "cicolors.h"
#include "clip.h"
{ FloatAuto::SMOOTH,
true,
"tan_smooth",
- _("\"smooth\" Curve on current Camera Keyframes")
+ N_("\"smooth\" Curve on current Camera Keyframes")
};
const _CVD Camera_Crv_Linear =
{ FloatAuto::LINEAR,
true,
"tan_linear",
- _("\"linear\" Curve on current Camera Keyframes")
+ N_("\"linear\" Curve on current Camera Keyframes")
};
const _CVD Projector_Crv_Smooth =
{ FloatAuto::SMOOTH,
false,
"tan_smooth",
- _("\"smooth\" Curve on current Projector Keyframes")
+ N_("\"smooth\" Curve on current Projector Keyframes")
};
const _CVD Projector_Crv_Linear =
{ FloatAuto::LINEAR,
false,
"tan_linear",
- _("\"linear\" Curve on current Projector Keyframes")
+ N_("\"linear\" Curve on current Projector Keyframes")
};
-
// Implementation Class für Keyframe Curve Mode buttons
//
// This button reflects the state of the "current" keyframe
{
this->gui = gui;
this->mwindow = mwindow;
- set_tooltip(cfg.tooltip);
+ set_tooltip(_(cfg.tooltip));
}
void CWindowCurveToggle::check_toggle_state(FloatAuto *x, FloatAuto *y, FloatAuto *z)