--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#ifndef DEVICEV4L2INPUT_H
+#define DEVICEV4L2INPUT_H
+
+#include "devicev4l2base.h"
+#include "devicev4l2input.inc"
+#include "devicempeginput.h"
+#include "condition.h"
+#include "audiodevice.h"
+#include "videodevice.h"
+
+#include <stdint.h>
+#include "thread.h"
+#include "libzmpeg3.h"
+
+// stubs
+class VDeviceV4L2;
+class AudioV4L2;
+
+class DeviceV4L2Status : public Thread
+{
+ int done;
+ DeviceV4L2Input *in_v4l2;
+public:
+ DeviceV4L2Status(DeviceV4L2Input *in_v4l2);
+ ~DeviceV4L2Status();
+ void run();
+};
+
+class DeviceV4L2Input : public DeviceV4L2Base, public DeviceMPEGInput
+{
+ friend class DeviceV4L2Status;
+ DeviceV4L2Status *status_v4l2;
+ Channel *device_channel;
+public:
+ DeviceV4L2Input(const char *name, int no);
+ static DeviceMPEGInput *NewV4L2Input(const char *name, int no);
+ ~DeviceV4L2Input();
+
+ static DeviceMPEGInput* get_mpeg_input(VideoDevice *device);
+ static DeviceMPEGInput* get_mpeg_input(AudioDevice *device);
+ void put_v4l2_video() { put_mpeg_video(); }
+ void put_v4l2_audio() { put_mpeg_audio(); }
+
+ int mpeg_fd();
+ int open_dev(int color_model);
+ void close_dev();
+ int status_dev();
+ int start_dev();
+ int stop_dev();
+
+ VideoDevice *v4l2_device();
+
+ VDeviceV4L2 *v4l2_video() {
+ return video_device ? (VDeviceV4L2 *)video_device->input_base : 0;
+ }
+ AudioV4L2 *v4l2_audio() {
+ return audio_device ? (AudioV4L2 *)audio_device->lowlevel_in : 0;
+ }
+};
+
+#endif