//printf("Edits::insert_new_edit 1\n");
Edit *new_edit = create_edit();
- if( current ) new_edit->hard_right = current->hard_left;
if( current ) current = PREVIOUS;
- if( current ) new_edit->hard_left = current->hard_right;
//printf("Edits::insert_new_edit 1\n");
insert_after(current, new_edit);
new_edit->startproject = position;
new_edit->copy_from(edit);
new_edit->length = new_edit->startproject + new_edit->length - position;
edit->length = position - edit->startproject;
+ if( !new_edit->length || edit->silence() )
+ new_edit->hard_left = new_edit->hard_right = 0;
+ else if( !edit->length )
+ edit->hard_left = edit->hard_right = 0;
+ else {
+ new_edit->hard_right = edit->hard_right;
+ new_edit->hard_left = edit->hard_right = 0;
+ }
new_edit->startproject = position;
new_edit->startsource += edit->length;
// delete 0 length edits
for( current = first; !result && current; ) {
- Edit* next = current->next;
+ Edit* prev = current->previous, *next = current->next;
if( current->length == 0 ) {
if( next && current->transition && !next->transition) {
next->transition = current->transition;
next->transition->edit = next;
current->transition = 0;
}
+ if( !current->silence() ) {
+ if( current->hard_left && next && !next->silence() )
+ next->hard_left = 1;
+ if( current->hard_right && prev && !prev->silence())
+ prev->hard_right = 1;
+ }
delete current;
result = 1;
break;
Edit *next_edit = 0;
for( ; current && (next_edit=current->next); current=NEXT ) {
// both edges are not hard edges
- if( current->hard_right || next_edit->hard_left ) continue;
+ if( current->hard_right || next_edit->hard_left )
+ continue;
// next edit is a glitch
if( is_glitch(next_edit) )
break;