Edit* get_playable_edit(int64_t position, int use_nudge);
// int64_t total_length();
int64_t length(); // end position of last edit
+// audio edit shorter than .5 frames is a glitch
+ int is_glitch(Edit *edit);
// ==================================== editing
int edit_plugins,
int edit_autos,
Edits *trim_edits);
- void deglitch(int64_t position);
virtual int optimize();
virtual int clone_derived(Edit* new_edit, Edit* old_edit) { return 0; }