#include "edits.h"
#include "edl.h"
#include "edlsession.h"
+#include "file.h"
#include "filexml.h"
#include "floatauto.h"
#include "floatautos.h"
}
}
-EDL *EDL::new_nested(EDL *edl, const char *path)
+EDL *EDL::new_nested_edl(EDL *edl, const char *path)
{
EDL *nested = new EDL; // no parent for nested edl
nested->create_objects();
return nested;
}
+EDL *EDL::get_nested_edl()
+{
+ Track *track = tracks->first;
+ Edit *edit = track ? track->edits->first : 0;
+ EDL *nested = edit && !edit->next && !edit->asset ? edit->nested_edl : 0;
+ while( nested && (track=track->next)!=0 ) {
+ Edit *edit = track->edits->first;
+ if( !edit || edit->next ||
+ ( edit->nested_edl != nested &&
+ strcmp(edit->nested_edl->path, nested->path) ) )
+ nested = 0;
+ }
+ return nested;
+}
+
+
EDL *EDL::create_nested_clip(EDL *nested)
{
EDL *new_edl = new EDL(this); // parent for clip edl
void EDL::create_nested(EDL *nested)
{
+ int video_tracks = 0, audio_tracks = 0;
+ for( Track *track=nested->tracks->first; track!=0; track=track->next ) {
+ if( track->data_type == TRACK_VIDEO && track->record ) ++video_tracks;
+ if( track->data_type == TRACK_AUDIO && track->record ) ++audio_tracks;
+ }
+// renderengine properties
+ if( video_tracks > 0 )
+ video_tracks = 1;
+ if( audio_tracks > 0 )
+ audio_tracks = nested->session->audio_channels;
+
// Keep frame rate, sample rate, and output size unchanged.
// Nest all video & audio outputs
+ session->video_channels = video_tracks;
+ session->audio_channels = audio_tracks;
session->video_tracks = 1;
- session->audio_tracks = nested->session->audio_channels;
+ session->audio_tracks = audio_tracks;
create_default_tracks();
insert_asset(0, nested, 0, 0, 0);
}
+void EDL::overwrite_clip(EDL *clip)
+{
+ int folder = folder_no;
+ char clip_title[BCTEXTLEN]; strcpy(clip_title, local_session->clip_title);
+ char clip_notes[BCTEXTLEN]; strcpy(clip_notes, local_session->clip_notes);
+ char clip_icon[BCSTRLEN]; strcpy(clip_icon, local_session->clip_icon);
+ copy_all(clip);
+ folder_no = folder;
+ strcpy(local_session->clip_title, clip_title);
+ strcpy(local_session->clip_notes, clip_notes);
+ strcpy(local_session->clip_icon, clip_icon);
+ if( !clip_icon[0] ) return;
+// discard old clip icon to reconstruct
+ char clip_icon_path[BCTEXTLEN];
+ snprintf(clip_icon_path, sizeof(clip_icon_path),
+ "%s/%s", File::get_config_path(), clip_icon);
+ remove(clip_icon_path);
+}
+
void EDL::retrack()
{
int min_w = session->output_w, min_h = session->output_h;
if( new_nested_edl ) {
length = new_nested_edl->tracks->total_length();
- layers = 1;
+ layers = new_nested_edl->session->video_channels;
channels = new_nested_edl->session->audio_channels;
}
int i = orig_idxbls.size();
while( --i>=0 && strcmp(orig_idxbls[i]->path, idxbl->path) );
if( i < 0 ) continue;
- edit->asset = assets->update((Asset*)new_assets[i]);
+ Asset *new_asset = new_assets[i];
+ if( track->data_type == TRACK_VIDEO && !new_asset->video_data ) continue;
+ if( track->data_type == TRACK_AUDIO && !new_asset->audio_data ) continue;
+ edit->asset = assets->update(new_assets[i]);
}
}
if( !parent_edl ) {