// Scale all sample values since everything is locked to audio
void rechannel();
void resample(double old_rate, double new_rate, int data_type);
+
int copy(double start, double end, int all,
FileXML *file, const char *output_path, int rewind_it);
+ int copy(int all, FileXML *file, const char *output_path, int rewind_it);
+
int copy_clip(double start, double end, int all,
FileXML *file, const char *output_path, int rewind_it);
+ int copy_clip(int all, FileXML *file, const char *output_path, int rewind_it);
+
int copy_nested_edl(double start, double end, int all,
FileXML *file, const char *output_path, int rewind_it);
+ int copy_nested_edl(int all, FileXML *file, const char *output_path, int rewind_it);
+
int copy_vwindow_edl(double start, double end, int all,
FileXML *file, const char *output_path, int rewind_it);
+ int copy_vwindow_edl(int all, FileXML *file, const char *output_path, int rewind_it);
void copy_tracks(EDL *edl);
// Copies project path, folders, EDLSession, and LocalSession from edl argument.