#include "assets.inc"
#include "autoconf.inc"
#include "bchash.inc"
+#include "binfolder.h"
#include "edit.inc"
#include "edits.inc"
#include "edl.inc"
double frame_align(double position, int round);
// frame align if cursor alignment is enabled
double align_to_frame(double position, int round);
+// get position under cursor in pane
+ double get_cursor_position(int cursor_x, int pane_no);
// increase track w/h to at least session w/h
void retrack();
// Debug
int dump(FILE *fp=stdout);
static int next_id();
-// Create a new folder if it doesn't exist already
- void new_folder(const char *folder);
- void delete_folder(const char *folder);
+// folders
+ BinFolder *get_folder(int no);
+ int get_folder_number(const char *title);
+ const char *get_folder_name(int no);
+ int new_folder(const char *title, int is_clips);
+ int delete_folder(const char *title);
+
void modify_edithandles(double oldposition,
double newposition,
int currentend,
int copy(double start, double end, int all,
const char *closer, FileXML *file,
const char *output_path, int rewind_it);
- EDL *get_nested(EDL *nested_edl, const char *path);
- EDL *new_nested(EDL *nested_edl, const char *path);
- void create_nested(EDL *nested_edl, const char *path);
+ void copy_indexables(EDL *edl);
+ EDL *new_nested(EDL *edl, const char *path);
+ EDL *create_nested_clip(EDL *nested);
+ void create_nested(EDL *nested);
void paste_silence(double start, double end,
int edit_labels /* = 1 */,
int edit_plugins,
// Adds to list of EDLs & increase garbage collection counter
// Does nothing if EDL already exists
void append_vwindow_edl(EDL *edl, int increase_counter);
+ void rescale_proxy(int orig_scale, int new_scale);
+ void set_proxy(int new_scale, int use_scaler,
+ ArrayList<Indexable*> *orig_assets, ArrayList<Indexable*> *proxy_assets);
+ void add_proxy(int use_scaler,
+ ArrayList<Indexable*> *orig_assets, ArrayList<Indexable*> *proxy_assets);
+ Asset *get_proxy_asset();
// Titles of all subfolders
- ArrayList<char*> folders;
+ BinFolders folders;
// Clips, Nested EDLs
ClipEDLs clips, nested_edls;
// EDLs being shown in VWindows