#include "guicast.h"
#include "file.inc"
#include "filelist.inc"
+#include "indexfile.inc"
+#include "mainprogress.inc"
#include "overlayframe.inc"
#include "strategies.inc"
#include "vframe.inc"
- virtual int get_index(char *index_path) { return 1; }
+ virtual int get_index(IndexFile *index_file, MainProgressBar *progress_bar) { return -1; }
virtual int check_header() { return 0; } // Test file to see if it is of this type.
virtual int reset_parameters_derived() { return 0; }
virtual int read_header() { return 1; } // WAV files for getting header
virtual int colormodel_supported(int colormodel) { return BC_RGB888; }
// This file can copy compressed frames directly from the asset
virtual int can_copy_from(Asset *asset, int64_t position) { return 0; }
+ virtual int can_scale_input() { return 0; }
virtual int get_render_strategy(ArrayList<int>* render_strategies) { return VRENDER_VPIXEL; }
// Manages an audio history buffer