{
this->gui = gui;
this->asset = asset;
- lock_window("PPMConfigVideo::create_objects()");
+}
+
+void PPMConfigVideo::create_objects()
+{
+ lock_window("PPMConfigVideo::create_objects");
int x = 10, y = 10;
add_subwindow(new BC_Title(x, y, _("PPM, RGB raw only")));
add_subwindow(new BC_OKButton(this));
{
if(video_options) {
PPMConfigVideo *window = new PPMConfigVideo(parent_window, asset);
+ window->create_objects();
format_window = window;
window->run_window();
delete window;