#define GWINDOWGUI_H
#include "automation.inc"
+#include "condition.inc"
+#include "colorpicker.h"
#include "guicast.h"
+#include "gwindowgui.inc"
#include "mwindow.inc"
-class GWindowToggle;
-
enum {
NONAUTOTOGGLES_ASSETS,
NONAUTOTOGGLES_TITLES,
NONAUTOTOGGLES_TRANSITIONS,
NONAUTOTOGGLES_PLUGIN_AUTOS,
- NONAUTOTOGGLES_BAR,
+ NONAUTOTOGGLES_CAMERA_XYZ,
+ NONAUTOTOGGLES_PROJECTOR_XYZ,
+ NONAUTOTOGGLES_BAR1,
+ NONAUTOTOGGLES_BAR2,
+ NONAUTOTOGGLES_BAR3,
NONAUTOTOGGLES_COUNT
};
-struct toggleinfo
-{
- int isauto;
- int ref;
+struct toggleinfo {
+ int isauto, ref;
};
class GWindowGUI : public BC_Window
{
public:
GWindowGUI(MWindow *mwindow, int w, int h);
+ ~GWindowGUI();
static void calculate_extents(BC_WindowBase *gui, int *w, int *h);
void create_objects();
int translation_event();
int close_event();
int keypress_event();
+ void start_color_thread(GWindowColorButton *color_button);
void update_toggles(int use_lock);
- void update_mwindow();
+ void toggle_camera_xyz();
+ void toggle_projector_xyz();
+ void update_mwindow(int toggles, int overlays);
+ void load_defaults();
+ void save_defaults();
+ int *get_main_value(toggleinfo *info);
+ int check_xyz(int group);
+ void xyz_check(int group, int v);
- static const char *other_text[];
+ static const char *non_auto_text[];
static const char *auto_text[];
+ static const char *xyz_group[];
+ static const char *xyz_accel[];
static int auto_colors[];
+ static const char *toggle_text(toggleinfo *tp);
MWindow *mwindow;
GWindowToggle *toggles[NONAUTOTOGGLES_COUNT + AUTOMATION_TOTAL];
+ GWindowColorThread *color_thread;
+ GWindowToggle *camera_xyz, *projector_xyz;
};
class GWindowToggle : public BC_CheckBox
{
public:
- GWindowToggle(MWindow *mwindow,
- GWindowGUI *gui,
- int x,
- int y,
- toggleinfo toggleinf);
+ GWindowToggle(GWindowGUI *gui, int x, int y,
+ const char *text, int color, toggleinfo *info);
+ ~GWindowToggle();
+
int handle_event();
void update();
+ void update_gui(int color);
- static int* get_main_value(MWindow *mwindow, toggleinfo toggleinf);
+ int color;
+ toggleinfo *info;
+ GWindowGUI *gui;
+ GWindowColorButton *color_button;
+};
+
+class GWindowColorButton : public BC_Button
+{
+public:
+ GWindowColorButton(GWindowToggle *auto_toggle, int x, int y, int w);
+ ~GWindowColorButton();
+
+ void set_color(int color);
+ void update_gui(int color);
+ int handle_event();
+
+ int color;
+ VFrame *vframes[3];
+ GWindowToggle *auto_toggle;
+};
+
+class GWindowColorThread : public ColorPicker
+{
+public:
+ GWindowColorThread(GWindowGUI *gui, GWindowColorButton *color_button);
+ ~GWindowColorThread();
+ void start(int color);
+ int handle_new_color(int color, int alpha);
+ void update_gui();
+ void handle_done_event(int result);
- MWindow *mwindow;
GWindowGUI *gui;
- toggleinfo toggleinf;
+ int color;
+ GWindowColorButton *color_button;
+ GWindowColorUpdate *color_update;
+};
+
+class GWindowColorUpdate : public Thread
+{
+public:
+ GWindowColorUpdate(GWindowColorThread *color_thread);
+ ~GWindowColorUpdate();
+
+ void start();
+ void stop();
+ void run();
+
+ int done;
+ Condition *update_lock;
+ GWindowColorThread *color_thread;
};
#endif