command.realtime = 0;
cache = new CICache(mwindow->preferences);
render_engine = new RenderEngine(0,
- mwindow->preferences, 0, 0, 0);
+ mwindow->preferences, 0, 0);
render_engine->set_acache(cache);
render_engine->arm_command(&command);
FileSystem fs;
// Some file formats have their own sample index.
// Test for index in stream table of contents
- if(source && !source->get_index(index_filename))
+ if(source && !source->get_index(this, progress))
{
IndexState *index_state = get_state();
index_state->index_status = INDEX_READY;
int prev_y2 = center_pixel;
int first_frame = 1;
int zoom_y = mwindow->edl->local_session->zoom_y, zoom_y2 = zoom_y / 2;
- int max_y = canvas->get_h();
- int zmax_y = center_pixel + zoom_y2 - 1;
- if( zmax_y < max_y ) max_y = zmax_y;
+ int max_y = center_pixel + zoom_y2 - 1;
SET_TRACE
for(int bufferposition = 0;