if( strncmp(ISO_STANDARD_ID,id.id,sizeof(id.id)) ) continue;
// look for volume_id
if( !isalnum(id.volume_id[0]) ) continue;
- char *bp = &id.volume_id[0], *cp = fname;
+ char *bp = (char*)&id.volume_id[0], *cp = fname;
for( int i=0; i<(int)sizeof(id.volume_id); ++i ) *cp++ = *bp++;
while( --cp>=fname && *cp==' ' ) *cp = 0;
if( !*fname ) continue;
// fname = volume_id _ creation_date
- ++cp; *cp++ = '_'; bp = &id.creation_date[0];
+ ++cp; *cp++ = '_'; bp = (char*)&id.creation_date[0];
for( int i=0; i<(int)sizeof(id.creation_date)-1; ++i ) {
if( !isdigit(*bp) ) break;
*cp++ = *bp++;
this->mwindow = mwindow;
this->indexable = indexable;
redraw_timer = new Timer;
-
if(indexable)
{
indexable->add_user();
command.realtime = 0;
cache = new CICache(mwindow->preferences);
render_engine = new RenderEngine(0,
- mwindow->preferences, 0, 0, 0);
+ mwindow->preferences, 0, 0);
render_engine->set_acache(cache);
render_engine->arm_command(&command);
FileSystem fs;
// open the source file
if(open_source()) return 1;
+ source_channels = indexable->get_audio_channels();
+ source_samplerate = indexable->get_sample_rate();
+ source_length = indexable->get_audio_samples();
SET_TRACE
int prev_y2 = center_pixel;
int first_frame = 1;
int zoom_y = mwindow->edl->local_session->zoom_y, zoom_y2 = zoom_y / 2;
- int max_y = canvas->get_h();
- int zmax_y = center_pixel + zoom_y2 - 1;
- if( zmax_y < max_y ) max_y = zmax_y;
+ int max_y = center_pixel + zoom_y2 - 1;
SET_TRACE
for(int bufferposition = 0;
// Read the file format & index state.
if(test_indexable->is_asset)
{
- Asset *asset = (Asset*)test_indexable;
+ Asset *test_asset = (Asset *)test_indexable;
+ Asset *asset = new Asset;
asset->read(&xml);
-
+ int ret = 0;
//printf("IndexFile::read_info %d %f\n", __LINE__, asset->get_frame_rate());
- if(asset->format == FILE_UNKNOWN)
- {
+ if( asset->format == FILE_UNKNOWN ||
+ test_asset->format != asset->format ) {
if(debug) printf("IndexFile::read_info %d\n", __LINE__);
- return 1;
+ ret = 1;
}
+ asset->remove_user();
+ if( ret ) return ret;
}
else
{