~LabelEdit();
BC_Window *new_gui();
- void start(Label *label);
+ void start(Label *label, int x, int y);
void handle_close_event(int result);
void handle_done_event(int result);
VWindow *vwindow;
Label *label;
+ int x, y;
LabelEditWindow *label_edit_window;
};
class LabelEditWindow : public BC_Window
{
public:
- LabelEditWindow(MWindow *mwindow, LabelEdit *thread, int x, int y);
+ LabelEditWindow(MWindow *mwindow, LabelEdit *thread);
~LabelEditWindow();
void create_objects();