AssetPicon *result = (AssetPicon*)gui->asset_list->get_selection(0,0);
if( result && result->label ) {
int cur_x, cur_y;
- gui->get_abs_cursor_xy(cur_x, cur_y, 0);
+ gui->get_abs_cursor(cur_x, cur_y, 0);
gui->awindow->label_edit->start(result->label, cur_x, cur_y);
}
return 1;