RecordMenuItem *record_menu_item;
RenderItem *render;
- New *new_project;
+ NewProject *new_project;
MenuAEffectItem *aeffect[TOTAL_EFFECTS];
MenuVEffectItem *veffect[TOTAL_EFFECTS];
Quit *quit_program; // affected by save
MWindow *mwindow;
};
+class TileMixers : public BC_MenuItem
+{
+public:
+ TileMixers(MWindow *mwindow);
+ int handle_event();
+ MWindow *mwindow;
+};
+
// ======================================== audio
class AddAudioTrack : public BC_MenuItem