int load_defaults(BC_Hash *defaults);
int save_defaults(BC_Hash *defaults);
- void clear_drag_proxy();
void save_x11_host(int play_config, const char *x11_host);
int set_default_x11_host(int win_config=-1);
void default_window_positions(int window_config=0);
Edits *trim_edits;
ArrayList<Indexable*> *drag_assets;
ArrayList<EDL*> *drag_clips;
- ArrayList<EDL*> *drag_proxy;
Auto *drag_auto;
ArrayList<Auto*> *drag_auto_gang;
int cswindow_x, cswindow_y, cswindow_w, cswindow_h;
// subtitle
int swindow_x, swindow_y, swindow_w, swindow_h;
+// binfolder filter window
+ int bwindow_w, bwindow_h;
// error window
int ewindow_w, ewindow_h;
// Channel edit window
int use_hist_parade;
int use_wave_parade;
-
int afolders_w;
int show_vwindow, show_awindow, show_cwindow, show_gwindow, show_lwindow;
int plugindialog_w, plugindialog_h;