mwindow->close_mixers();
mwindow->gui->lock_window("MainUndo::load_from_undo");
}
+ if( (load_flags & LOAD_ALL) == LOAD_ALL ) {
+ EDL *edl = new EDL;
+ edl->create_objects();
+ mwindow->edl->remove_user();
+ mwindow->edl = edl;
+ }
mwindow->edl->load_xml(file, load_flags);
for( Asset *asset=mwindow->edl->assets->first; asset; asset=asset->next ) {
mwindow->mainindexes->add_next_asset(0, asset);