}
-void MWindow::hide_vwindow()
+void MWindow::hide_vwindow(int raise)
{
session->show_vwindow = 0;
int total_running = 0;
cwindow->gui->unlock_window();
}
else if( session->show_cwindow && cwindow->gui->is_hidden() )
- cwindow->show_window();
+ show_cwindow();
if( !session->show_gwindow && !gwindow->gui->is_hidden() ) {
gwindow->gui->lock_window("MWindow::restore_windows");