#include "mainsession.inc"
#include "mainundo.inc"
#include "maxchannels.h"
+#include "mixersalign.inc"
#include "mutex.inc"
#include "mwindow.inc"
#include "mwindowgui.inc"
void show_gwindow();
void hide_gwindow();
void restore_windows();
- void save_layout(int no);
- void load_layout(int no);
+ void load_layout(const char *layout);
+ void save_layout(const char *layout);
+ void delete_layout(const char *layout);
int tile_windows(int window_config);
char *get_cwindow_display();
void set_screens(int value);
void start_mixer();
int select_zwindow(ZWindow *zwindow);
void tile_mixers();
-
int load_filenames(ArrayList<char*> *filenames,
int load_mode = LOADMODE_REPLACE,
// Cause the project filename on the top of the window to be updated.
void clear_labels();
int clear_labels(double start, double end);
void concatenate_tracks();
+ int copy_flags(int copy_flags=COPY_CLIPBOARD);
void copy();
int copy(double start, double end);
void cut();
// Mixer
Mutex *zwindows_lock;
ArrayList<ZWindow*> zwindows;
+ MixersAlign *mixers_align;
+
// Asset manager
AWindow *awindow;
// Automation window