void hide_gwindow();
int tile_windows(int window_config);
char *get_cwindow_display();
-// void set_titles(int value);
void set_screens(int value);
int asset_to_edl(EDL *new_edl,
Asset *new_asset,
void move_up(int64_t distance = 0);
void move_down(int64_t distance = 0);
int find_selection(double position, int scroll_display = 0);
+ void toggle_camera_xyz();
+ void toggle_projector_xyz();
// seek to labels
// shift_down must be passed by the caller because different windows call