#include <stdio.h>
#include <stdint.h>
+#include "apatchgui.h"
#include "arraylist.h"
#include "asset.inc"
#include "assets.inc"
#include "audiodevice.inc"
+#include "autos.inc"
#include "awindow.inc"
#include "batchrender.inc"
#include "bcwindowbase.inc"
#include "transition.inc"
#include "transportque.inc"
#include "videowindow.inc"
+#include "vpatchgui.h"
#include "vwindow.inc"
#include "wwindow.inc"
#include "wavecache.inc"
void show_lwindow();
void show_cwindow();
void show_gwindow();
+ void hide_gwindow();
int tile_windows(int window_config);
char *get_cwindow_display();
// void set_titles(int value);
void set_automation_mode(int mode);
void set_keyframe_type(int mode);
void set_auto_keyframes(int value, int lock_mwindow, int lock_cwindow);
+ void set_auto_visibility(Autos *autos, int value);
void set_labels_follow_edits(int value);
// Update the editing mode
int paste_default_keyframe();
int clear_default_keyframe();
+ FloatAuto* get_float_auto(PatchGUI *patch,int idx);
+ IntAuto* get_int_auto(PatchGUI *patch,int idx);
+ PanAuto* get_pan_auto(PatchGUI *patch);
+
int modify_edithandles();
int modify_pluginhandles();
void finish_modify_handles();
int restart_status;
int screens;
int in_destructor;
- int warn_version;
};
#endif