public:
EDL *edl, *new_edl;
Indexable *idxbl;
+ Edit *edit;
MainUndo *undo;
int64_t mtime;
+ double duration;
};
class Stack : public ArrayList<StackItem>
int load_defaults();
int save_defaults();
int set_filename(const char *filename);
+ int set_titlebar(const char *filename);
// Total vertical pixels in timeline
int get_tracks_height();
// Total horizontal pixels in timeline
int get_tracks_width();
// session stack
- void stack_push(EDL *edl, Indexable *idxbl);
+ void stack_push(EDL *edl, Indexable *idxbl, Edit *edit=0);
void stack_pop();
+ int save(EDL *edl, char *filename, int stat);
+ int save(int save_as);
+ void show_plugins();
void clip_to_media();
void media_to_clip();
int create_ref(Asset *asset, EDL *ref);
int edit_plugins,
int edit_autos,
int overwrite);
+ void collect_effects();
+ void paste_effects();
+
// Reset everything for a load
void update_project(int load_mode);
void update_preferences(Preferences *prefs);
int zoom_sample(int64_t zoom_sample);
void zoom_autos(float min, float max);
void zoom_amp(int64_t zoom_amp);
- void zoom_track(int64_t zoom_track);
+ void zoom_atrack(int64_t zoom);
+ void zoom_vtrack(int64_t zoom);
int fit_sample();
int move_left(int64_t distance = 0);
int move_right(int64_t distance = 0);
int prev_edit_handle(int shift_down);
// seek to keyframes
int nearest_plugin_keyframe(int shift_down, int dir);
+ int nearest_auto_keyframe(int shift_down, int dir);
// offset is pixels to add to track_start
void trackmovement(int offset, int pane_number);
// view_start is pixels
void load_backup();
void show_plugin(Plugin *plugin);
void hide_plugin(Plugin *plugin, int lock);
+ void hide_plugin(int plugin_id, int lock);
void hide_plugins();
void delete_plugin(PluginServer *plugin);
// Update plugins with configuration changes.
void redo_entry(BC_WindowBase *calling_window_gui);
void save_undo_data();
void load_undo_data();
+ void remove_undo_data();
int copy_target(const char *path, const char *target);
int link_target(const char *real_path, const char *link_path, int relative);
void save_project(const char *dir, int save_mode, int overwrite, int reload);
void dump_edl(FILE *fp=stdout);
void dump_undo(FILE *fp=stdout);
void dump_exe(FILE *fp=stdout);
+ void dump_caches(FILE *fp=stdout);
static void trap_hook(FILE *fp, void *vp);
void reset_android_remote();
int optimize_assets(); // delete unused assets from the cache and assets
// render edl assets to specified format, then replace in edl
void start_convert(Asset *format_asset, const char *suffix,
- float beep, int remove_originals);
+ float beep, int to_proxy, int remove_originals);
void finish_convert(int remove_originals);
ConvertRender *convert_render;
void speed_before();
int speed_after(int done);
int normalize_speed(EDL *old_edl, EDL *new_edl);
+ int get_cpus(int out_w, int out_h);
+ int get_cpus();
//
void clean_indexes();
// TimeBomb timebomb;