#include "asset.inc"
#include "assets.inc"
#include "audiodevice.inc"
+#include "autos.inc"
#include "awindow.inc"
#include "batchrender.inc"
#include "bcwindowbase.inc"
void set_automation_mode(int mode);
void set_keyframe_type(int mode);
void set_auto_keyframes(int value, int lock_mwindow, int lock_cwindow);
+ void set_auto_visibility(Autos *autos, int value);
void set_labels_follow_edits(int value);
// Update the editing mode
// Menu items
ArrayList<ColormodelItem*> colormodels;
- ArrayList<InterlaceautofixoptionItem*> interlace_asset_autofixoptions;
ArrayList<InterlacemodeItem*> interlace_project_modes;
ArrayList<InterlacemodeItem*> interlace_asset_modes;
ArrayList<InterlacefixmethodItem*> interlace_asset_fixmethods;
// Warning window
WWindow *wwindow;
void show_warning(int *do_warning, const char *text);
+ int wait_warning();
// Levels
LevelWindow *lwindow;
// Lock during creation and destruction of GUI