MWindow *mwindow;
};
+class ConfirmRefWindow : public BC_Window
+{
+public:
+ ConfirmRefWindow(MWindow *mwindow, char *path,
+ int px, int py, int cw, int ch);
+ ~ConfirmRefWindow();
+ void create_objects();
+
+ MWindow *mwindow;
+ const char *path;
+};
+
class MWindow : public Thread
{
// Total horizontal pixels in timeline
int get_tracks_width();
// session stack
- void stack_push(EDL *edl, Indexable *idxbl, Edit *edit=0);
+ void stack_push(EDL *edl, Indexable *idxbl);
void stack_pop();
int save(EDL *edl, char *filename, int stat);
int save(int save_as);
// in the clipboard.
int paste_default_keyframe();
int clear_default_keyframe();
+ void create_keyframes(int mask, int mode);
FloatAuto* get_float_auto(PatchGUI *patch,int idx);
IntAuto* get_int_auto(PatchGUI *patch,int idx);
static void add_plugins(ArrayList<PluginServer*> &plugins);
static void delete_plugins();
void speed_before();
- int speed_after(int done);
- int normalize_speed(EDL *old_edl, EDL *new_edl);
+ int speed_after(int done, int edit_speed);
+ int normalize_speed(EDL *old_edl, EDL *new_edl, int edit_speed);
int get_cpus(int out_w, int out_h);
int get_cpus();
//