MainIndexes *mainindexes;
MainProgress *mainprogress;
BRender *brender;
+ int brender_active;
const char *default_standard;
static Commercials *commercials;
int commercial_active;
// This one happens asynchronously of the others. Used by playback to
// see what frame is background rendered.
int brender_available(int position);
- void set_brender_range();
+ void set_brender_active(int v, int update=1);
int put_commercial();
void activate_commercial() { commercial_active = 1; }
void commit_commercial();