restart_brender();
gui->update(1, NORMAL_DRAW, 0, 0, 1, 0, 0);
gui->activate_timeline();
-
-// gui->get_scrollbars(0);
-// gui->canvas->draw();
-// gui->patchbay->update();
-// gui->cursor->draw(1);
-// gui->canvas->flash();
-// gui->canvas->activate();
cwindow->refresh_frame(CHANGE_EDL);
}
gui->update(1, NORMAL_DRAW, 0, 0, 1, 0, 0);
gui->activate_timeline();
-// gui->get_scrollbars(0);
-// gui->canvas->draw();
-// gui->patchbay->update();
-// gui->cursor->draw(1);
-// gui->canvas->flash();
-// gui->canvas->activate();
cwindow->refresh_frame(CHANGE_EDL);
save_backup();
}
gui->update(1, NORMAL_DRAW, 0, 0, 1, 0, 0);
gui->activate_timeline();
-// gui->get_scrollbars(0);
-// gui->canvas->draw();
-// gui->patchbay->update();
-// gui->cursor->draw(1);
-// gui->canvas->flash();
-// gui->canvas->activate();
cwindow->refresh_frame(CHANGE_EDL);
save_backup();
}