void MWindow::move_effect(Plugin *plugin, Track *track, int64_t position)
{
undo->update_undo_before();
- edl->tracks->move_effect(plugin, track, position);
+ edl->tracks->move_effect(plugin, track, position);
save_backup();
undo->update_undo_after(_("paste effect"), LOAD_ALL);
cwindow->gui->unlock_window();
}
+ awindow->gui->async_update_assets();
+
undo->update_undo_after(_("label"), LOAD_TIMEBAR);
return 0;
}