lock_window("MWindowGUI::create_objects");
const int debug = 0;
- resource_thread = new ResourceThread(mwindow, this);
+ resource_thread = new ResourceThread(mwindow);
resource_thread->create_objects();
switch( get_keypress() ) {
case 'A':
- if( !ctrl_down() || !shift_down() || alt_down() ) break;
- mwindow->edl->tracks->clear_selected_edits();
- draw_overlays(1);
+ if( !alt_down() ) {
+ if( !ctrl_down() || !shift_down() ) break;
+ mwindow->edl->tracks->clear_selected_edits();
+ draw_overlays(1);
+ result = 1;
+ break;
+ } // fall thru
+ case 'a':
+ if( !alt_down() ) break;
+ stop_transport("MWindowGUI::keypress_event 1");
+ mwindow->nearest_auto_keyframe(shift_down(),
+ !ctrl_down() ? PLAY_FORWARD : PLAY_REVERSE);
result = 1;
break;
+
case 'e':
mwindow->toggle_editing_mode();
result = 1;
case 'k': case 'K':
if( alt_down() ) break;
- stop_transport("MWindowGUI::keypress_event 1");
+ stop_transport("MWindowGUI::keypress_event 2");
mwindow->nearest_plugin_keyframe(shift_down(),
!ctrl_down() ? PLAY_FORWARD : PLAY_REVERSE);
result = 1;
void MWindowGUI::stop_pane_drag()
{
+ if( !dragging_pane ) return;
dragging_pane = 0;
resource_thread->stop_draw(0);