lock_window("MWindowGUI::create_objects");
const int debug = 0;
- resource_thread = new ResourceThread(mwindow, this);
+ resource_thread = new ResourceThread(mwindow);
resource_thread->create_objects();
void MWindowGUI::stop_pane_drag()
{
+ if( !dragging_pane ) return;
dragging_pane = 0;
resource_thread->stop_draw(0);