/*
* CINELERRA
* Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- *
+ *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
+ *
*/
#include "assets.h"
NewFolder::NewFolder(MWindow *mwindow, AWindowGUI *awindow, int x, int y)
- : BC_Window(_(PROGRAM_NAME ": New folder"),
- x,
- y,
- 320,
- 120,
- 0,
- 0,
- 0,
- 0,
+ : BC_Window(_(PROGRAM_NAME ": New folder"),
+ x,
+ y,
+ 320,
+ 120,
+ 0,
+ 0,
+ 0,
+ 0,
1)
{
this->mwindow = mwindow;
set_synchronous(0);
}
-NewFolderThread::~NewFolderThread()
+NewFolderThread::~NewFolderThread()
{
}
int NewFolderThread::start_new_folder()
{
- window = new NewFolder(mwindow,
- awindow,
- awindow->get_abs_cursor_x(1),
+ window = new NewFolder(mwindow,
+ awindow,
+ awindow->get_abs_cursor_x(1),
awindow->get_abs_cursor_y(1) - 120);
window->create_objects();