#include "overlayframe.h"
+#include "overlaydirect.h"
/* Direct translate / blend **********************************************/
-#define XBLEND(FN, temp_type, type, max, components, ofs, round) { \
- temp_type opcty = fade * max + round, trnsp = max - opcty; \
- type** output_rows = (type**)output->get_rows(); \
- type** input_rows = (type**)input->get_rows(); \
- ix *= components; ox *= components; \
- \
- for(int i = pkg->out_row1; i < pkg->out_row2; i++) { \
- type* in_row = input_rows[i + iy] + ix; \
- type* output = output_rows[i] + ox; \
- for(int j = 0; j < ow; j++) { \
- if( components == 4 ) { \
- temp_type r, g, b, a; \
- ALPHA4_BLEND(FN, temp_type, in_row, output, max, ofs, ofs, round); \
- ALPHA4_STORE(output, ofs, max); \
- } \
- else { \
- temp_type r, g, b; \
- ALPHA3_BLEND(FN, temp_type, in_row, output, max, ofs, ofs, round); \
- ALPHA3_STORE(output, ofs, max); \
- } \
- in_row += components; output += components; \
- } \
- } \
- break; \
-}
-
-#define XBLEND_ONLY(FN) { \
- switch(input->get_color_model()) { \
- case BC_RGB_FLOAT: XBLEND(FN, z_float, z_float, 1.f, 3, 0, 0.f); \
- case BC_RGBA_FLOAT: XBLEND(FN, z_float, z_float, 1.f, 4, 0, 0.f); \
- case BC_RGB888: XBLEND(FN, z_int32_t, z_uint8_t, 0xff, 3, 0, .5f); \
- case BC_YUV888: XBLEND(FN, z_int32_t, z_uint8_t, 0xff, 3, 0x80, .5f); \
- case BC_RGBA8888: XBLEND(FN, z_int32_t, z_uint8_t, 0xff, 4, 0, .5f); \
- case BC_YUVA8888: XBLEND(FN, z_int32_t, z_uint8_t, 0xff, 4, 0x80, .5f); \
- case BC_RGB161616: XBLEND(FN, z_int64_t, z_uint16_t, 0xffff, 3, 0, .5f); \
- case BC_YUV161616: XBLEND(FN, z_int64_t, z_uint16_t, 0xffff, 3, 0x8000, .5f); \
- case BC_RGBA16161616: XBLEND(FN, z_int64_t, z_uint16_t, 0xffff, 4, 0, .5f); \
- case BC_YUVA16161616: XBLEND(FN, z_int64_t, z_uint16_t, 0xffff, 4, 0x8000, .5f); \
- } \
- break; \
-}
-
DirectPackage::DirectPackage()
{
}
void DirectUnit::process_package(LoadPackage *package)
{
- DirectPackage *pkg = (DirectPackage*)package;
-
- VFrame *output = engine->output;
- VFrame *input = engine->input;
- int mode = engine->mode;
- float fade =
- BC_CModels::has_alpha(input->get_color_model()) &&
+ pkg = (DirectPackage*)package;
+ output = engine->output;
+ input = engine->input;
+ mode = engine->mode;
+ fade = BC_CModels::has_alpha(input->get_color_model()) &&
mode == TRANSFER_REPLACE ? 1.f : engine->alpha;
-
- int ix = engine->in_x1;
- int ox = engine->out_x1;
- int ow = engine->out_x2 - ox;
- int iy = engine->in_y1 - engine->out_y1;
-
- BLEND_SWITCH(XBLEND_ONLY);
+ ix = engine->in_x1;
+ ox = engine->out_x1;
+ ow = engine->out_x2 - ox;
+ iy = engine->in_y1 - engine->out_y1;
+
+ switch(input->get_color_model()) {
+ case BC_RGB_FLOAT: rgb_float(); break;
+ case BC_RGBA_FLOAT: rgba_float(); break;
+ case BC_RGB888: rgb888(); break;
+ case BC_YUV888: yuv888(); break;
+ case BC_RGBA8888: rgba8888(); break;
+ case BC_YUVA8888: yuva8888(); break;
+ case BC_RGB161616: rgb161616(); break;
+ case BC_YUV161616: yuv161616(); break;
+ case BC_RGBA16161616: rgba16161616(); break;
+ case BC_YUVA16161616: yuva16161616(); break;
+ }
}
DirectEngine::DirectEngine(int cpus)