aconfig->fragment_size = audio_read_length;
- render_engine = new RenderEngine(0,
- preferences,
- 0,
- 0,
- 0);
+ render_engine = new RenderEngine(0, preferences, 0, 0);
render_engine->set_acache(audio_cache);
render_engine->set_vcache(video_cache);
render_engine->arm_command(command);