Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.1 / cinelerra / patchgui.h
diff --git a/cinelerra-5.1/cinelerra/patchgui.h b/cinelerra-5.1/cinelerra/patchgui.h
new file mode 100644 (file)
index 0000000..c2c4132
--- /dev/null
@@ -0,0 +1,186 @@
+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ * 
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ * 
+ */
+
+#ifndef PATCHGUI_H
+#define PATCHGUI_H
+
+#include "guicast.h"
+#include "mwindow.inc"
+#include "patchbay.inc"
+#include "intauto.inc"
+#include "track.inc"
+
+
+
+
+class TitlePatch;
+class PlayPatch;
+class RecordPatch;
+class AutoPatch;
+class GangPatch;
+class DrawPatch;
+class MutePatch;
+class ExpandPatch;
+class NudgePatch;
+
+class PatchGUI
+{
+public:
+       PatchGUI(MWindow *mwindow, 
+               PatchBay *patchbay, 
+               Track *track, 
+               int x, 
+               int y);
+       virtual ~PatchGUI();
+
+       virtual void create_objects();
+       virtual int reposition(int x, int y);
+       void toggle_behavior(int type, 
+               int value,
+               BC_Toggle *toggle,
+               int *output);
+       virtual int update(int x, int y);
+       virtual void synchronize_fade(float change) {};
+       void synchronize_faders(float change, int audio, int video);
+       char* calculate_nudge_text(int *changed);
+       int64_t calculate_nudge(const char *string);
+
+       MWindow *mwindow;
+       PatchBay *patchbay;
+       Track *track;
+// Used by update routines so non-existent track doesn't need to be dereferenced
+// to know it doesn't match the current EDL.
+       int track_id;
+       int data_type;
+       int x, y;
+// Don't synchronize the fader if this is true.
+       int change_source;
+
+       TitlePatch *title;
+       RecordPatch *record;
+       PlayPatch *play;
+//     AutoPatch *automate;
+       GangPatch *gang;
+       DrawPatch *draw;
+       MutePatch *mute;
+       ExpandPatch *expand;
+       NudgePatch *nudge;
+       char string_return[BCTEXTLEN];
+};
+
+
+
+class PlayPatch : public BC_Toggle
+{
+public:
+       PlayPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
+       int button_press_event();
+       int button_release_event();
+       MWindow *mwindow;
+       PatchGUI *patch;
+};
+
+class RecordPatch : public BC_Toggle
+{
+public:
+       RecordPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
+       int button_press_event();
+       int button_release_event();
+       MWindow *mwindow;
+       PatchGUI *patch;
+};
+
+class TitlePatch : public BC_TextBox
+{
+public:
+       TitlePatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
+       int handle_event();
+       MWindow *mwindow;
+       PatchGUI *patch;
+};
+
+class AutoPatch : public BC_Toggle
+{
+public:
+       AutoPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
+       int button_press_event();
+       int button_release_event();
+       MWindow *mwindow;
+       PatchGUI *patch;
+};
+
+class GangPatch : public BC_Toggle
+{
+public:
+       GangPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
+       int button_press_event();
+       int button_release_event();
+       MWindow *mwindow;
+       PatchGUI *patch;
+};
+
+class DrawPatch : public BC_Toggle
+{
+public:
+       DrawPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
+       int button_press_event();
+       int button_release_event();
+       MWindow *mwindow;
+       PatchGUI *patch;
+};
+
+class MutePatch : public BC_Toggle
+{
+public:
+       MutePatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
+       int button_press_event();
+       int button_release_event();
+       static IntAuto* get_keyframe(MWindow *mwindow, PatchGUI *patch);
+       MWindow *mwindow;
+       PatchGUI *patch;
+};
+
+class ExpandPatch : public BC_Toggle
+{
+public:
+       ExpandPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
+       int button_press_event();
+       int button_release_event();
+       MWindow *mwindow;
+       PatchGUI *patch;
+};
+
+class NudgePatch : public BC_TextBox
+{
+public:
+       NudgePatch(MWindow *mwindow, PatchGUI *patch, int x, int y, int w);
+       int handle_event();
+       int button_press_event();
+       void update();
+       void set_value(int64_t value);
+       int64_t calculate_increment();
+
+       MWindow *mwindow;
+       PatchGUI *patch;
+};
+
+
+#endif